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Exercise_Files.7z
332.13MB
047 Adding reflection probes for simulated dynamic reflections.mp4
49.83MB
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034 Bounding the player through design.mp4
48.38MB
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028 Using scripts in Mecanim.mp4
38.89MB
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037 Adding trees and grasses to terrain.mp4
37.47MB
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046 Using light probes to light dynamic objects.mp4
36.04MB
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059 Setting up occlusion culling.mp4
35.25MB
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052 Letting lights and highlights glow.mp4
34.65MB
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038 Fine-tuning the default daylight.mp4
30.75MB
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033 Placing level prefabs for variety.mp4
30.62MB
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051 Adding depth of field to focus the view.mp4
28.92MB
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050 Modifying the appearance of particles.mp4
26.66MB
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035 Creating and sculpting terrain.mp4
26.18MB
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055 Bringing the environment to life with ambient sound.mp4
25.66MB
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057 Creating reverb zones.mp4
25.46MB
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054 Using color correction to create a mood.mp4
24.64MB
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036 Painting terrain materials and textures.mp4
24.63MB
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049 Adjusting the behavior of particles.mp4
24.26MB
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062 Compiling a desktop build.mp4
23.9MB
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025 Segmenting imported animation into clips.mp4
23.24MB
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056 Triggering sound to play with an animation.mp4
23.23MB
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058 Mixing and balancing sound.mp4
21.88MB
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012 Exporting models from 3ds Max.mp4
21.86MB
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013 Exporting models from Maya.mp4
20.9MB
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044 Adjusting baking parameters for a designed look.mp4
20.9MB
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021 Creating and organizing new materials.mp4
20.87MB
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045 Setting object and light parameters for baking.mp4
20.08MB
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039 Creating and adjusting point lights.mp4
19.98MB
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026 Accessing animation using Mecanim.mp4
19.59MB
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032 Instancing prefabs to build a level.mp4
19.49MB
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022 Using composite maps for smoothness and height.mp4
19.08MB
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040 Adding mood with spot lights.mp4
18.67MB
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064 Making Revisions.mp4
18.45MB
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053 Grounding the scene with ambient occlusion.mp4
17.54MB
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060 Enabling batching to reduce draw calls.mp4
17.04MB
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018 Updating geometry in a prefab.mp4
16.89MB
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027 Creating event-driven transitions in Mecanim.mp4
16.71MB
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008 Importing meshes.mp4
16.58MB
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042 Excluding lights from geometry.mp4
16.2MB
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015 Applying and optimizing colliders.mp4
16.1MB
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019 Adding physics to game objects.mp4
16.09MB
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043 Setting up the level for baking lighting.mp4
16.01MB
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031 Using the Dope Sheet to scale animation timing.mp4
15.97MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
014 Generating colliders on geometry.mp4
15.33MB
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061 Creating a splash screen and icon.mp4
14.68MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
023 Adjusting metallic and smoothness properties.mp4
14.48MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
024 Creating normal maps from grayscale.mp4
14.44MB
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048 Creating a particle system.mp4
14.42MB
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030 Adjusting animation in the Curve Editor.mp4
14.42MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
009 Importing textures.mp4
14.41MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
020 Adding audio clips to a prefab.mp4
13.67MB
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007 Setting the resolution and quality.mp4
13.37MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
006 Creating a player controller.mp4
12.66MB
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010 Importing animation.mp4
12.39MB
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011 Importing audio.mp4
10.43MB
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029 Animating an object in Unity.mp4
10.16MB
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041 Setting area lights for baking.mp4
9.62MB
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016 Creating a prefab.mp4
9.51MB
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004 Setting up the project overview.mp4
9.22MB
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017 Creating and applying a custom mesh collider.mp4
8.65MB
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063 Building for Android.mp4
6.54MB
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005 Importing standard packages.mp4
6.1MB
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003 Exercise files.mp4
6.03MB
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001 Welcome.mp4
5.9MB
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002 What you should know.mp4
3.96MB
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065 Next steps.mp4
3.89MB
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