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Section 6 - Weapons - Advanced/34. Creating Projectile-Based Weapons- the Sniper Rifle.mp4
723.13MB
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Section 1 - Introduction/2. Welcome.mp4
9.47MB
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Section 2 - Setting Up/3. Creating Our Project.mp4
69.48MB
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Section 2 - Setting Up/4. Importing Assets.mp4
47.1MB
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Section 2 - Setting Up/5. Importing Weapons.mp4
18.41MB
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Section 3 - Creating Our Character/6. Mouse Input.mp4
41.84MB
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Section 3 - Creating Our Character/7. Movement Input.mp4
48.91MB
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Section 3 - Creating Our Character/8. Jump Functionality.mp4
17.41MB
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Section 3 - Creating Our Character/9. Creating A Material For Our Mesh.mp4
50.95MB
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Section 3 - Creating Our Character/10. Adding First Person Arms to Our Character.mp4
62.41MB
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Section 4 - Weapon Functionality/11. Creating Weapon Classes and Adding Bone Sockets.mp4
195.53MB
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Section 4 - Weapon Functionality/12. Animation Blueprints and Custom Animations.mp4
271.96MB
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Section 4 - Weapon Functionality/13. Spawning Weapons To Mesh.mp4
244.21MB
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Section 4 - Weapon Functionality/14. Weapon Firing, Reloading, and Recoil.mp4
560.27MB
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Section 4 - Weapon Functionality/15. Reload Animation.mp4
74.32MB
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Section 4 - Weapon Functionality/16. Ejecting Shells.mp4
62MB
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Section 4 - Weapon Functionality/17. Hitscan Weapons and Bullet Spread.mp4
201.27MB
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Section 4 - Weapon Functionality/18. Impact Effects- Particles and Bullet Holes Based On Different Surfaces.mp4
279.03MB
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Section 4 - Weapon Functionality/19. Dynamic Crosshair.mp4
326.89MB
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Section 4 - Weapon Functionality/20. Fixing An Impact Effect Bug.mp4
12.84MB
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Section 4 - Weapon Functionality/21. Purchasable Weapons.mp4
447.44MB
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Section 4 - Weapon Functionality/22. Switching Weapons Animation.mp4
33.35MB
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Section 4 - Weapon Functionality/23. Disabling Shoot Functionality While Changing Your Weapon.mp4
19.69MB
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Section 5 - Creating Basic AI/24. Creating an AI Character.mp4
287.39MB
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Section 5 - Creating Basic AI/25. Creating Physical Materials for Differential Damage Based on Hit Body Part.mp4
229.35MB
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Section 5 - Creating Basic AI/26. Fixing the Flesh_Body Physical Material.mp4
3.61MB
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Section 5 - Creating Basic AI/27. Removing the Gun Shadow.mp4
15.15MB
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Section 6 - Weapons - Advanced/28. Creating an Assault Rifle.mp4
272.25MB
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Section 6 - Weapons - Advanced/29. Removing Impact Sound When Our Bullet Doesn't Hit Anything.mp4
16.28MB
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Section 6 - Weapons - Advanced/30. Setting AI Mesh Physical Material Override.mp4
41.32MB
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Section 6 - Weapons - Advanced/31. Creating a Shotgun.mp4
266.63MB
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Section 6 - Weapons - Advanced/32. Fixing Shotgun Reload Time.mp4
8.37MB
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Section 6 - Weapons - Advanced/33. Making a Custom Object Channel for Weapon Buys.mp4
34.9MB
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Section 1 - Introduction/1. Preview.mp4
33.77MB
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Section 6 - Weapons - Advanced/35. Creating the Sniper Rifle- Part 2.mp4
63.37MB
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Section 6 - Weapons - Advanced/36. Fixing a Weapon Switch Bug.mp4
30.41MB
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Section 6 - Weapons - Advanced/37. Updating Our Weapon Animation Method.mp4
194.28MB
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Section 6 - Weapons - Advanced/38. Fixing Disappearing Mesh Bug.mp4
14.08MB
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Section 6 - Weapons - Advanced/39. Creating the Sniper Rifle- Part 3.mp4
115.76MB
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Section 6 - Weapons - Advanced/40. Creating the Rocket Launcher and Radius Damage.mp4
543.3MB
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Section 6 - Weapons - Advanced/41. Fixing Subtracting Negative Health from Radius Damage Bug.mp4
30.59MB
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Section 6 - Weapons - Advanced/42. Creating the Grenade Launcher.mp4
238.27MB
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Section 6 - Weapons - Advanced/43. Running and Jumping Animations.mp4
146.25MB
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Section 6 - Weapons - Advanced/44. Holding Weapon to Chest When Near Wall.mp4
153.38MB
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Section 6 - Weapons - Advanced/45. Updating the Is Near Wall Check.mp4
36.13MB
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Section 6 - Weapons - Advanced/46. Smoothing Out the Jump End Animation.mp4
21.87MB
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Section 6 - Weapons - Advanced/47. Aiming Down Sights.mp4
307.27MB
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Section 6 - Weapons - Advanced/48. Slowing Our Character Down During ADS.mp4
148.43MB
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Section 6 - Weapons - Advanced/49. Reducing Bullet Spread and Recoil While Aiming.mp4
96.01MB
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Section 6 - Weapons - Advanced/50. Removing the Sniper Rifle's Shell Emitter when ADS.mp4
21.02MB
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Section 6 - Weapons - Advanced/51. Sniper Scope Recoil.mp4
45MB
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Section 6 - Weapons - Advanced/52. Fire Rate.mp4
62.43MB
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Section 6 - Weapons - Advanced/53. Fixing a Recoil Bug.mp4
28.06MB
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Section 6 - Weapons - Advanced/Resources/scope.png
58.86KB
Section 7 - UMG/54. Adding Weapon Information in Our HUD.mp4
246.91MB
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Section 7 - UMG/55. Reloading Text.mp4
72.92MB
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Section 7 - UMG/56. Creating Gun Icons.mp4
325.32MB
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Section 7 - UMG/57. Adding Gun Icons to Weapon Info Widget.mp4
140.38MB
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Section 7 - UMG/Resources/AssaultRifleIcon.png
39.3KB
Section 7 - UMG/Resources/GrenadeLauncherIcon.png
46.39KB
Section 7 - UMG/Resources/PistolIcon.png
33.22KB
Section 7 - UMG/Resources/RocketLauncherIcon.png
38.71KB
Section 7 - UMG/Resources/ShotgunIcon.png
37.1KB
Section 7 - UMG/Resources/SniperRifleIcon.png
38.14KB
Section 8 - Advanced Player Health System/58. Health and Armor.mp4
154.78MB
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Section 8 - Advanced Player Health System/59. Advanced Health and Armor Progress Bars.mp4
260.08MB
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Section 8 - Advanced Player Health System/60. Health Bar Flashes Red at Low Health.mp4
63.14MB
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Section 8 - Advanced Player Health System/61. Regenerative Health.mp4
96.19MB
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Section 8 - Advanced Player Health System/62. Blood Screens.mp4
382.99MB
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Section 8 - Advanced Player Health System/63. Player Dying Effect.mp4
186.4MB
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Section 8 - Advanced Player Health System/Resources/BloodScreenBorder.png
1.17MB
Section 8 - Advanced Player Health System/Resources/BloodSplatter.png
1.28MB
Section 9 - AI - Advanced/64. Hitmarkers.mp4
173.76MB
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Section 9 - AI - Advanced/65. Floating Damage.mp4
182.73MB
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Section 9 - AI - Advanced/66. Ragdoll Physics.mp4
164.25MB
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Section 9 - AI - Advanced/67. Behavior Trees.mp4
156.34MB
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Section 9 - AI - Advanced/68. AI Animation Blueprint.mp4
146.51MB
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Section 9 - AI - Advanced/69. AI Rotation.mp4
16.24MB
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Section 9 - AI - Advanced/70. Sight Perception.mp4
227.68MB
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Section 9 - AI - Advanced/71. Chase Player.mp4
148.96MB
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Section 9 - AI - Advanced/72. AI Investigation.mp4
281.1MB
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Section 9 - AI - Advanced/73. AI Attack Player.mp4
197.09MB
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Section 9 - AI - Advanced/74. AI Damage Player.mp4
105.86MB
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Section 9 - AI - Advanced/75. Disallowing our Player to Shoot AI After Their Death.mp4
31.31MB
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Section 9 - AI - Advanced/76. Hearing Perception.mp4
176.37MB
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Section 9 - AI - Advanced/77. Damage Perception.mp4
109.9MB
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Section 9 - AI - Advanced/78. Nav Link Proxy.mp4
44.21MB
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Section 9 - AI - Advanced/Resources/hitmarker.png
206B
Section 10 - Gameplay/79. New Map and Nav Mesh.mp4
189.94MB
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Section 10 - Gameplay/80. Player Takes Explosive Damage.mp4
128.26MB
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Section 10 - Gameplay/81. Directional Damage Indicator.mp4
269.57MB
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Section 10 - Gameplay/82. Spawning and Round System.mp4
526.36MB
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Section 10 - Gameplay/83. Zombie Spawn Points and Expanding the Behavior Tree.mp4
335.26MB
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Section 10 - Gameplay/84. One Way Collision.mp4
144.71MB
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Section 10 - Gameplay/85. Score System.mp4
173.23MB
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Section 10 - Gameplay/86. Making Weapons Purchasable.mp4
52.67MB
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Section 10 - Gameplay/87. Game Over.mp4
209.66MB
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Section 11 - Extras/88. Improving Floating Damage.mp4
49.65MB
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Section 11 - Extras/89. No Weapon Animation.mp4
77.91MB
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Section 11 - Extras/90. Improved FX.mp4
101.31MB
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Section 11 - Extras/91. Purchasable Obstacles.mp4
194.14MB
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Section 11 - Extras/92. Fixing the Long Overdue Reload Bug.mp4
25.92MB
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Section 11 - Extras/93. Conclusion.mp4
8.41MB
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