Lynda - Unity 5 - 3D Essential Training

Torrent Hash:
D99BDF4D89A91A8A2D553D052A9816DAB5453D51
Number of Files:
66
Content Size:
1.56GB
Convert On:
2015-10-11
Magnet Link:
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File Name
Size
01. Introduction/01_01-Welcome.mp4
5.9MB
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01. Introduction/01_02-What you should know.mp4
3.96MB
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01. Introduction/01_03-Exercise files.mp4
6.03MB
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02. Setting Up the Project/02_01-Setting up the project overview.mp4
9.22MB
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02. Setting Up the Project/02_02-Importing standard packages.mp4
6.1MB
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02. Setting Up the Project/02_03-Creating a player controller.mp4
12.66MB
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02. Setting Up the Project/02_04-Setting the resolution and quality.mp4
13.37MB
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03. Importing and Managing Assets/03_01-Importing meshes.mp4
16.58MB
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03. Importing and Managing Assets/03_02-Importing textures.mp4
14.41MB
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03. Importing and Managing Assets/03_03-Importing animation.mp4
12.39MB
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03. Importing and Managing Assets/03_04-Importing audio.mp4
10.43MB
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03. Importing and Managing Assets/03_05-Exporting models from 3ds Max.mp4
21.86MB
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03. Importing and Managing Assets/03_06-Exporting models from Maya.mp4
20.9MB
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04. Setting Colliders and Creating Prefabs/04_01-Generating colliders on geometry.mp4
15.33MB
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04. Setting Colliders and Creating Prefabs/04_02-Applying and optimizing colliders.mp4
16.1MB
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04. Setting Colliders and Creating Prefabs/04_03-Creating a prefab.mp4
9.51MB
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04. Setting Colliders and Creating Prefabs/04_04-Creating and applying a custom mesh collider.mp4
8.65MB
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04. Setting Colliders and Creating Prefabs/04_05-Updating geometry in a prefab.mp4
16.89MB
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04. Setting Colliders and Creating Prefabs/04_06-Adding physics to game objects.mp4
16.09MB
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04. Setting Colliders and Creating Prefabs/04_07-Adding audio clips to a prefab.mp4
13.67MB
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05. Applying Materials/05_01-Creating and organizing new materials.mp4
20.87MB
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05. Applying Materials/05_02-Using composite maps for smoothness and height.mp4
19.08MB
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05. Applying Materials/05_03-Adjusting metallic and smoothness properties.mp4
14.48MB
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05. Applying Materials/05_04-Creating normal maps from grayscale.mp4
14.44MB
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06. Creating and Implementing Animation/06_01-Segmenting imported animation into clips.mp4
23.24MB
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06. Creating and Implementing Animation/06_02-Accessing animation using Mecanim.mp4
19.59MB
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06. Creating and Implementing Animation/06_03-Creating eventdriven transitions in Mecanim.mp4
16.71MB
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06. Creating and Implementing Animation/06_04-Using scripts in Mecanim.mp4
38.89MB
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06. Creating and Implementing Animation/06_05-Animating an object in Unity.mp4
10.16MB
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06. Creating and Implementing Animation/06_06-Adjusting animation in the Curve Editor.mp4
14.42MB
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06. Creating and Implementing Animation/06_07-Using the Dope Sheet to scale animation timing.mp4
15.97MB
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07. Designing and Constructing the Game Level/07_01-Instancing prefabs to build a level.mp4
19.49MB
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07. Designing and Constructing the Game Level/07_02-Placing level prefabs for variety.mp4
30.62MB
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07. Designing and Constructing the Game Level/07_03-Bounding the player through design.mp4
48.38MB
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07. Designing and Constructing the Game Level/07_04-Creating and sculpting terrain.mp4
26.18MB
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07. Designing and Constructing the Game Level/07_05-Painting terrain materials and textures.mp4
24.63MB
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07. Designing and Constructing the Game Level/07_06-Adding trees and grasses to terrain.mp4
37.47MB
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08. Lighting the Level/08_01-Finetuning the default daylight.mp4
30.75MB
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08. Lighting the Level/08_02-Creating and adjusting point lights.mp4
19.98MB
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08. Lighting the Level/08_03-Adding mood with spot lights.mp4
18.67MB
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08. Lighting the Level/08_04-Setting area lights for baking.mp4
9.62MB
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08. Lighting the Level/08_05-Excluding lights from geometry.mp4
16.2MB
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09. Baking Lighting/09_01-Setting up the level for baking lighting.mp4
16.01MB
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09. Baking Lighting/09_02-Adjusting baking parameters for a designed look.mp4
20.9MB
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09. Baking Lighting/09_03-Setting object and light parameters for baking.mp4
20.08MB
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09. Baking Lighting/09_04-Using light probes to light dynamic objects.mp4
36.04MB
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09. Baking Lighting/09_05-Adding reflection probes for simulated dynamic reflections.mp4
49.83MB
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10. Adding Polish with Particles and Effects/10_01-Creating a particle system.mp4
14.42MB
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10. Adding Polish with Particles and Effects/10_02-Adjusting the behavior of particles.mp4
24.26MB
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10. Adding Polish with Particles and Effects/10_03-Modifying the appearance of particles.mp4
26.66MB
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10. Adding Polish with Particles and Effects/10_04-Adding depth of field to focus the view.mp4
28.92MB
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10. Adding Polish with Particles and Effects/10_05-Letting lights and highlights glow.mp4
34.65MB
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10. Adding Polish with Particles and Effects/10_06-Grounding the scene with ambient occlusion.mp4
17.54MB
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10. Adding Polish with Particles and Effects/10_07-Using color correction to create a mood.mp4
24.64MB
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11. Adding Audio to the Game/11_01-Bringing the environment to life with ambient sound.mp4
25.66MB
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11. Adding Audio to the Game/11_02-Triggering sound to play with an animation.mp4
23.23MB
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11. Adding Audio to the Game/11_03-Creating reverb zones.mp4
25.46MB
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11. Adding Audio to the Game/11_04-Mixing and balancing sound.mp4
21.88MB
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12. Building the Game for Deployment/12_01-Setting up occlusion culling.mp4
35.25MB
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12. Building the Game for Deployment/12_02-Enabling batching to reduce draw calls.mp4
17.04MB
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12. Building the Game for Deployment/12_03-Creating a splash screen and icon.mp4
14.68MB
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12. Building the Game for Deployment/12_04-Compiling a desktop build.mp4
23.9MB
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12. Building the Game for Deployment/12_05-Building for Android.mp4
6.54MB
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12. Building the Game for Deployment/12_06-Making Revisions.mp4
18.45MB
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13. Conclusion/13_01-Next steps.mp4
3.89MB
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Exercice Files/Exercise_Files.7z
332.13MB

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