Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/data/ghostKnight.fbx
201.53KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/images/outUVKnight.jpg
1.35MB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/.mayaSwatches/34_end.mlt.swatches
272.11KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/.mayaSwatches/21_begin.mlt.swatches
80.06KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/.mayaSwatches/14_begin.mlt.swatches
16.04KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/21_begin.mlt
386.65KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/20_begin.mlt
328.4KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/34_end.mlt
316.57KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/23_begin.mlt
315.46KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/25_begin.mlt
305.68KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/28_begin.mlt
302.57KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/22_begin.mlt
302.55KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/34_begin.mlt
302.22KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/19_begin.mlt
301.04KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/18_begin.mlt
276.27KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/24_begin.mlt
261.51KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/17_begin.mlt
239.43KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/16_begin.mlt
237.02KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/15_begin.mlt
219.38KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/14_begin.mlt
213.8KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/12_begin.mlt
196.6KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/13_begin.mlt
196.39KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/10_begin.mlt
192.21KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/11_begin.mlt
186.93KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/09_begin.mlt
184.73KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/08_begin.mlt
174.13KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/07_begin.mlt
135.8KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/06_begin.mlt
99.36KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/05_begin.mlt
95.25KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/04_begin.mlt
74.28KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/03_begin.mlt
64.09KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/sourceimages/.mayaSwatches/sword_specular.jpg.swatch
8.9KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/sourceimages/ghostKnight_diffuse.jpg
321.75KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/sourceimages/ghostKnight_specular.jpg
226.98KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/sourceimages/sword_diffuse.jpg
164.55KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/sourceimages/sword_specular.jpg
142.07KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/workspace.mel
1.02KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/29_begin-files/KnightMaterial_knight_color_export.jpg
213.61KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/29_begin-files/KnightMaterial_Diffuse Background.png
115B
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/30_begin-files/KnightMaterial_ArmorLines.tif
258.48KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/30_begin-files/KnightMaterial_knight_color_export.jpg
218.44KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/30_begin-files/KnightMaterial_Diffuse Background.png
115B
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/31_begin-files/KnightMaterial_Rust.tif
643.76KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/31_begin-files/KnightMaterial_Dirt.tif
559.21KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/31_begin-files/KnightMaterial_ArmorLines.tif
258.48KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/31_begin-files/KnightMaterial_knight_color_export.jpg
232.17KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/31_begin-files/KnightMaterial_Diffuse Background.png
115B
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/SwordMaterial_sword_color.tif
5.11MB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/KnightMaterial_Rust.tif
643.76KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/KnightMaterial_Dirt.tif
559.21KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/KnightMaterial_knight_color_export copy.jpg
274.35KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/KnightMaterial_ArmorLines.tif
258.48KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/KnightMaterial_knight_color_export.jpg
236.07KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/KnightMaterial_SpecBase.tif
213.42KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/SwordMaterial_Diffuse Background.png
115B
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/KnightMaterial_Diffuse Background.png
115B
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/KnightMaterial_Specular Background.png
114B
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/SwordMaterial_sword_color.tif
5.11MB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/SwordMaterial_spec.tif
884.99KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/KnightMaterial_Rust.tif
643.76KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/KnightMaterial_Dirt.tif
559.21KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/KnightMaterial_ArmorLines.tif
291.74KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/KnightMaterial_knight_color_export copy.jpg
274.35KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/KnightMaterial_SpecBase.tif
247.2KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/KnightMaterial_knight_color_export.jpg
236.81KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/SwordMaterial_Diffuse Background.png
115B
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/KnightMaterial_Diffuse Background.png
115B
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/SwordMaterial_Specular Background.png
114B
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/KnightMaterial_Specular Background.png
114B
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end-files/KnightMaterial_SpecBase.tif
5.38MB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end-files/SwordMaterial_sword_color.tif
5.11MB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end-files/SwordMaterial_spec.tif
904.79KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end-files/KnightMaterial_knightOcclusion.jpg
321.75KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end-files/KnightMaterial_Diffuse Background.png
115B
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end-files/SwordMaterial_Diffuse Background.png
115B
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end-files/KnightMaterial_Specular Background.png
114B
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end-files/SwordMaterial_Specular Background.png
114B
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/knightOcclusion.jpg
255.34KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin.mud
222.73KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin.mud
222.07KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/31_begin.mud
221.11KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end.mud
220.27KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/30_begin.mud
218.05KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/29_begin.mud
213.51KB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Photoshop Files/28_begin.psd
12.14MB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Photoshop Files/27_begin.psd
11.53MB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Photoshop Files/26_begin.psd
8.88MB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Photoshop Files/knight_color_export.jpg
1.11MB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Referenced Files/Ghost Knight-Color.jpg
1.6MB
24 Arranging the UV layout.mp4
89.4MB
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27 Texturing the tunic.mp4
86.49MB
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20 Starting the UV layout.mp4
81.96MB
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30 Adding rust and dirt.mp4
80MB
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23 Creating UVs for the hands and feet.mp4
74.05MB
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21 Finishing the helmet UVs.mp4
71.19MB
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32 Creating specular maps.mp4
67.63MB
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03 Starting the helmet.mp4
66.52MB
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05 Starting the visor with curves.mp4
65.22MB
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15 Creating the gauntlets.mp4
64.91MB
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19 Modeling the sword.mp4
62.72MB
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26 Adding a plume texture from our concept art.mp4
62.48MB
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22 Creating the body UVs.mp4
60.25MB
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25 Creating a texture map in Photoshop.mp4
58.54MB
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29 Painting the armor plates.mp4
57.8MB
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09 Modeling the plume.mp4
55.02MB
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16 Finishing the gauntlets.mp4
53.89MB
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02 Looking at reference art.mp4
53.17MB
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08 Modeling the base for the plume.mp4
52.95MB
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33 Exporting maps.mp4
52.83MB
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17 Creating the boots.mp4
52.64MB
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11 Building the tunic.mp4
52.54MB
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18 Finishing the boots.mp4
52.41MB
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28 Detailing in Mudbox.mp4
52.04MB
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34 Assembly in Maya LT.mp4
51.93MB
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06 Finishing the visor.mp4
51.34MB
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04 Finishing the helmet base.mp4
43.81MB
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31 Adding folds to the tunic.mp4
42.96MB
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07 Building the visor pivots.mp4
41.3MB
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12 Adding the arm and neck openings.mp4
39.47MB
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13 Modeling the belt and buckle.mp4
32.79MB
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14 Finishing the tunic.mp4
31.29MB
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10 Deforming and connecting the plume.mp4
30.22MB
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01 Introduction and project overview.mp4
10.89MB
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Downloaded From PirateBB.org - Business Materials & E-Learning Video Tutorials Download.txt
384B