[ FreeCourseWeb ] Lynda - Unreal Engine- Materials for Architectural Visualization

Torrent Hash:
C2E76A6B7D61F50D2F2BE2F9B9E352B327AB155C
Number of Files:
550
Content Size:
3.15GB
Convert On:
2020-08-01
Magnet Link:
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File Name
Size
[ FreeCourseWeb.com ] Ex_Files_Unreal_Architecture_Vis/Exercise Files/Unreal Engine/Arch_Viz_Materials/Saved/Autosaves/Game/FirstPersonBP/Maps/FirstPersonExampleMap_BuiltData_Auto4.uasset
482.57MB
01 - Create materials that look as real as possible in Unreal Engine.mp4
8.31MB
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02 - Why is UVW mapping important.en.srt
3.92KB
02 - Why is UVW mapping important.mp4
4.34MB
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03 - Geometry detail vs. Texture detail.en.srt
5.57KB
03 - Geometry detail vs. Texture detail.mp4
5.59MB
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04 - Why texture procedurally.en.srt
4.87KB
04 - Why texture procedurally.mp4
10.99MB
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05 - The advantage of bitmaps in Unreal.en.srt
5.42KB
05 - The advantage of bitmaps in Unreal.mp4
8.41MB
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06 - Understanding scale and resolution.en.srt
8.99KB
06 - Understanding scale and resolution.mp4
18.74MB
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07 - Environment vs. asset texturing.en.srt
4.92KB
07 - Environment vs. asset texturing.mp4
7.35MB
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08 - Our choice of texturing application.en.srt
4.32KB
08 - Our choice of texturing application.mp4
9.9MB
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09 - How and when to use Unreal's Material Editor.en.srt
6.23KB
09 - How and when to use Unreal's Material Editor.mp4
10.12MB
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10 - Creating a new Material.en.srt
5.15KB
10 - Creating a new Material.mp4
9.8MB
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11 - Setting up the base colour.en.srt
7.18KB
11 - Setting up the base colour.mp4
12.78MB
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12 - Adding the roughness.en.srt
6.02KB
12 - Adding the roughness.mp4
10.87MB
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13 - Blending the normal maps.en.srt
4.71KB
13 - Blending the normal maps.mp4
8.3MB
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14 - Exposing parameters for reusability.en.srt
7.7KB
14 - Exposing parameters for reusability.mp4
14.6MB
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15 - Build flexibility into materials.en.srt
4.33KB
15 - Build flexibility into materials.mp4
8.66MB
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16 - Downloading the Substance plugin.en.srt
3.55KB
16 - Downloading the Substance plugin.mp4
6.47MB
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17 - Using Substance Share.en.srt
4.87KB
17 - Using Substance Share.mp4
8.63MB
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18 - Accessing and navigating Substance Source.en.srt
4.08KB
18 - Accessing and navigating Substance Source.mp4
9.25MB
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19 - Using downloaded .sbs files in Designer.en.srt
4.82KB
19 - Using downloaded .sbs files in Designer.mp4
8.89MB
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20 - Taking .sbsar files into Unreal.en.srt
5.08KB
20 - Taking .sbsar files into Unreal.mp4
9.01MB
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21 - What makes a good starting photo.en.srt
8.1KB
21 - What makes a good starting photo.mp4
14.96MB
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22 - Using the B2M standalone application.en.srt
9.25KB
22 - Using the B2M standalone application.mp4
16.24MB
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23 - Utilizing B2M inside Substance Designer.en.srt
6.69KB
23 - Utilizing B2M inside Substance Designer.mp4
12.95MB
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24 - Using B2M inside the Unreal Engine.en.srt
6.34KB
24 - Using B2M inside the Unreal Engine.mp4
11.65MB
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25 - Working with patterns in B2M.en.srt
4.78KB
25 - Working with patterns in B2M.mp4
8.81MB
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26 - Understanding the Relative to Parent option.en.srt
5.82KB
26 - Understanding the Relative to Parent option.mp4
10.29MB
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27 - Creating tileability.en.srt
4.97KB
27 - Creating tileability.mp4
9.79MB
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28 - Adding flexibility to our materials.en.srt
5.62KB
28 - Adding flexibility to our materials.mp4
9.11MB
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29 - Simplifying materials for game engine use.en.srt
4.95KB
29 - Simplifying materials for game engine use.mp4
8.96MB
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30 - Next steps.en.srt
1.42KB
30 - Next steps.mp4
2.76MB
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[ FreeCourseWeb.com ] Support Us.url
173B
How to Support [ FreeCourseWeb.com ] for Free.txt
323B
Torrent Downloaded From GloDls.to.txt
84B
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103.09KB
[ FreeCourseWeb.com ] Ex_Files_Unreal_Architecture_Vis/Exercise Files/Substance Designer/Painted_Metal.sbsar
25.63KB
[ FreeCourseWeb.com ] Ex_Files_Unreal_Architecture_Vis/Exercise Files/Substance Designer/ShaderBall_2018.fbx
15.96MB
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10.24KB
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9.38KB
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8.42KB
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102.93KB
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102.93KB
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10.24KB
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11.32MB
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