Become a Material Guru in Blender 2.8x

Torrent Hash:
9649FA7DC361E69026B0F1AA3EDB0606B55ABAF3
Number of Files:
210
Content Size:
9.4GB
Convert On:
2020-01-08
Magnet Link:
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File Name
Size
1. Introduction/1. Introduction.mp4
44.7MB
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1. Introduction/1. Introduction.srt
2.48KB
1. Introduction/2. Setup.mp4
49.9MB
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1. Introduction/2. Setup.srt
6.21KB
1. Introduction/3. Light.mp4
132.61MB
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1. Introduction/3. Light.srt
10.64KB
2. Basic understanding of the node components/1. Basic Node Types.mp4
34.13MB
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2. Basic understanding of the node components/1. Basic Node Types.srt
5.77KB
2. Basic understanding of the node components/2. Apply Materials.mp4
42.83MB
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2. Basic understanding of the node components/2. Apply Materials.srt
5.81KB
2. Basic understanding of the node components/3. Three Common Maps.mp4
71.97MB
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2. Basic understanding of the node components/3. Three Common Maps.srt
8KB
2. Basic understanding of the node components/4. Colors on your material.mp4
136.79MB
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2. Basic understanding of the node components/4. Colors on your material.srt
14.36KB
2. Basic understanding of the node components/5. Patterns on your material.mp4
143.17MB
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2. Basic understanding of the node components/5. Patterns on your material.srt
17.96KB
2. Basic understanding of the node components/6. Create bumps.mp4
62.62MB
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2. Basic understanding of the node components/6. Create bumps.srt
6.38KB
2. Basic understanding of the node components/7. Reflection and Roughness.mp4
73MB
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2. Basic understanding of the node components/7. Reflection and Roughness.srt
9.52KB
2. Basic understanding of the node components/8. mask images.mp4
136.61MB
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2. Basic understanding of the node components/8. mask images.srt
11.48KB
2. Basic understanding of the node components/9. Separate XYZ Node.mp4
54.6MB
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2. Basic understanding of the node components/9. Separate XYZ Node.srt
5.77KB
2. Basic understanding of the node components/10. Manipulating the map.mp4
81.14MB
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2. Basic understanding of the node components/10. Manipulating the map.srt
9.03KB
2. Basic understanding of the node components/11. Grouping the nodes.mp4
160.06MB
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2. Basic understanding of the node components/11. Grouping the nodes.srt
14.42KB
2. Basic understanding of the node components/12. Basic Math.mp4
165.32MB
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2. Basic understanding of the node components/12. Basic Math.srt
17.95KB
3. Textures/1. Brick Texture.mp4
36.87MB
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3. Textures/1. Brick Texture.srt
6.19KB
3. Textures/2. Checker Texture.mp4
26.55MB
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3. Textures/2. Checker Texture.srt
4.08KB
3. Textures/3. Gradient Texture.mp4
19.27MB
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3. Textures/3. Gradient Texture.srt
3.5KB
3. Textures/4. Magic Texture.mp4
41.43MB
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3. Textures/4. Magic Texture.srt
4.43KB
3. Textures/5. Musgrave Texture.mp4
118.18MB
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3. Textures/5. Musgrave Texture.srt
15.44KB
3. Textures/6. Noise Texture.mp4
53.31MB
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3. Textures/6. Noise Texture.srt
6.56KB
3. Textures/7. Voronoi Texture.mp4
74.09MB
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3. Textures/7. Voronoi Texture.srt
10.57KB
3. Textures/8. Wave Texture.mp4
67.02MB
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3. Textures/8. Wave Texture.srt
7.59KB
4. Using images as textures/1.1 Bricks23_AO.jpg.jpg
5.35MB
4. Using images as textures/1.2 Bricks23_col.jpg.jpg
14.96MB
4. Using images as textures/1.3 Bricks23_nrm.jpg.jpg
32.63MB
4. Using images as textures/1.4 Bricks23_rgh.jpg.jpg
11.15MB
4. Using images as textures/1.5 Bricks23_disp.jpg.jpg
2.95MB
4. Using images as textures/1. Introduction to using Images.mp4
117.84MB
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4. Using images as textures/1. Introduction to using Images.srt
8.95KB
4. Using images as textures/2. Using PBR Images.mp4
189.52MB
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4. Using images as textures/2. Using PBR Images.srt
12.84KB
4. Using images as textures/GFX-HUB.NET - best for CG-artists and gamedev.url
110B
5. First practical example - a tile wall/1. Setup for Tile Wall.mp4
21.47MB
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5. First practical example - a tile wall/1. Setup for Tile Wall.srt
2.19KB
5. First practical example - a tile wall/2. Add Mortar Noise.mp4
73.94MB
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5. First practical example - a tile wall/2. Add Mortar Noise.srt
5.73KB
5. First practical example - a tile wall/3. Create Groups for the nodes.mp4
87.15MB
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5. First practical example - a tile wall/3. Create Groups for the nodes.srt
6.95KB
5. First practical example - a tile wall/4. Create Tiles.mp4
110.32MB
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5. First practical example - a tile wall/4. Create Tiles.srt
9.53KB
5. First practical example - a tile wall/5. Mortar Size variation.mp4
87.51MB
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5. First practical example - a tile wall/5. Mortar Size variation.srt
7.57KB
5. First practical example - a tile wall/6. Finalizing the tile wall (Roughness and reflection).mp4
118.17MB
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5. First practical example - a tile wall/6. Finalizing the tile wall (Roughness and reflection).srt
9.19KB
6. Using the Object shape to place material/1. Find Edges.mp4
139.79MB
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6. Using the Object shape to place material/1. Find Edges.srt
11.91KB
6. Using the Object shape to place material/2.1 Mountain.zip.zip
14.57MB
6. Using the Object shape to place material/2. Add snow (dust and rust same principle)..mp4
305.64MB
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6. Using the Object shape to place material/2. Add snow (dust and rust same principle)..srt
20.6KB
6. Using the Object shape to place material/3. Adding smudge using the vertex paint.mp4
115.13MB
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6. Using the Object shape to place material/3. Adding smudge using the vertex paint.srt
10.72KB
6. Using the Object shape to place material/4. Create an Eye using Z-axis separation.mp4
185.03MB
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6. Using the Object shape to place material/4. Create an Eye using Z-axis separation.srt
16.58KB
7. How to use other objects to influence your material/1. Setup the scene.mp4
88.7MB
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7. How to use other objects to influence your material/1. Setup the scene.srt
10.26KB
7. How to use other objects to influence your material/2. Smudge you Main object using Ambient Occlusion.mp4
39.23MB
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7. How to use other objects to influence your material/2. Smudge you Main object using Ambient Occlusion.srt
3.21KB
7. How to use other objects to influence your material/3. Smudge your main Object using a reference Object in the Texture coordinate Node.mp4
78.5MB
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5.95KB
7. How to use other objects to influence your material/4. Smudge your Main Object using Dynamic Paint..mp4
113MB
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11.42KB
8. How to add material on a specific place/1. UV Basics.mp4
179.17MB
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14.84KB
8. How to add material on a specific place/2. Multiple Materials.mp4
141.33MB
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8. How to add material on a specific place/2. Multiple Materials.srt
10.95KB
8. How to add material on a specific place/3. Using UV to repeat patterns.mp4
102.88MB
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8. How to add material on a specific place/3. Using UV to repeat patterns.srt
10.77KB
9. Second practical Example - Texture a Lantern/1.1 Ref_Lantern2.png.png
2.65MB
9. Second practical Example - Texture a Lantern/1.2 lamp2_81.zip.zip
17.16MB
9. Second practical Example - Texture a Lantern/1.3 Ref_Lantern5.jpg.jpg
694.61KB
9. Second practical Example - Texture a Lantern/1.4 Ref_Lantern3.jpg.jpg
310.9KB
9. Second practical Example - Texture a Lantern/1.5 Ref_Lantern6.jpg.jpg
772.97KB
9. Second practical Example - Texture a Lantern/1.6 Ref_Lantern7.png.png
2.02MB
9. Second practical Example - Texture a Lantern/1.7 Ref_Lantern9.png.png
3.07MB
9. Second practical Example - Texture a Lantern/1.8 Ref_Lantern8.jpg.jpg
391.97KB
9. Second practical Example - Texture a Lantern/1.9 DoNotFill.png.png
213.97KB
9. Second practical Example - Texture a Lantern/1.10 Ref_Lantern1.jpg.jpg
210.89KB
9. Second practical Example - Texture a Lantern/1.11 TextDietzRingGlass.png.png
188.96KB
9. Second practical Example - Texture a Lantern/1.12 Ref_Lantern4.jpg.jpg
1.04MB
9. Second practical Example - Texture a Lantern/1.13 Result.zip.zip
17.23MB
9. Second practical Example - Texture a Lantern/1.14 wick-lamp-1626708_1920.jpg.jpg
401.09KB
9. Second practical Example - Texture a Lantern/1.15 TextDietzRing.png.png
180.82KB
9. Second practical Example - Texture a Lantern/1.16 Result_Dirty.zip.zip
17.22MB
9. Second practical Example - Texture a Lantern/1.17 TextBottom.png.png
106.99KB
9. Second practical Example - Texture a Lantern/1. Setup and Intro.mp4
32.59MB
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9. Second practical Example - Texture a Lantern/1. Setup and Intro.srt
2.01KB
9. Second practical Example - Texture a Lantern/2. Adding First Base Materials.mp4
297.19MB
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9. Second practical Example - Texture a Lantern/2. Adding First Base Materials.srt
18.96KB
9. Second practical Example - Texture a Lantern/3. Starting on the rust structure.mp4
202.38MB
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9. Second practical Example - Texture a Lantern/3. Starting on the rust structure.srt
13.86KB
9. Second practical Example - Texture a Lantern/4. Rain influence.mp4
94.72MB
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9. Second practical Example - Texture a Lantern/4. Rain influence.srt
6.02KB
9. Second practical Example - Texture a Lantern/5. Randomness.mp4
356.92MB
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9. Second practical Example - Texture a Lantern/5. Randomness.srt
20.8KB
9. Second practical Example - Texture a Lantern/6. Separate Paint and Rust with bumps.mp4
124.85MB
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9. Second practical Example - Texture a Lantern/6. Separate Paint and Rust with bumps.srt
8.12KB
9. Second practical Example - Texture a Lantern/7. Finalizing the Rust.mp4
92MB
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9. Second practical Example - Texture a Lantern/7. Finalizing the Rust.srt
5.71KB
9. Second practical Example - Texture a Lantern/8. Finalizing the Paint.mp4
182.08MB
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9. Second practical Example - Texture a Lantern/9. Adding Glass.mp4
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9. Second practical Example - Texture a Lantern/10. Adding Rest of the Materials.mp4
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9. Second practical Example - Texture a Lantern/11. Adding DIETZ Logo On Glass.mp4
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9. Second practical Example - Texture a Lantern/12. Adding DIETZ Text on Bottom.mp4
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9. Second practical Example - Texture a Lantern/13. Adding Warning Sticker and Finalizing.mp4
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9. Second practical Example - Texture a Lantern/GFX-HUB.NET - best for CG-artists and gamedev.url
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10. A closer look on the Object Info Node/2. Introduction to Location and Material Index output..mp4
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10. A closer look on the Object Info Node/2. Introduction to Location and Material Index output..txt
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11. Working with glass and similar materials/1. Fireflies.mp4
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11. Working with glass and similar materials/2. Definition of Words.mp4
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11. Working with glass and similar materials/3. Introduction to Glass.mp4
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11. Working with glass and similar materials/4.1 FakedispersionStart.zip.zip
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11. Working with glass and similar materials/4. Creating a Glass of Water - Fake Dispersion.mp4
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11. Working with glass and similar materials/6. Creating a Glass of Water - Adding Caustics.mp4
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11. Working with glass and similar materials/7. Creating a Glass of Water - Finalizing all.mp4
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12. Third Practical Example - a bowl of candy/1.1 candyResult.zip.zip
25.9MB
12. Third Practical Example - a bowl of candy/1.2 candyStart.zip.zip
25.89MB
12. Third Practical Example - a bowl of candy/1. Candy - Setup.mp4
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4.4KB
12. Third Practical Example - a bowl of candy/2. Candy - Adding Colors.mp4
88.35MB
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12. Third Practical Example - a bowl of candy/2. Candy - Adding Colors.srt
5.24KB
12. Third Practical Example - a bowl of candy/3. Adding Bumps.mp4
61.41MB
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12. Third Practical Example - a bowl of candy/3. Adding Bumps.srt
4.34KB
12. Third Practical Example - a bowl of candy/4. Candy - Adding Subsurface scattering.mp4
75.19MB
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12. Third Practical Example - a bowl of candy/4. Candy - Adding Subsurface scattering.srt
7.11KB
12. Third Practical Example - a bowl of candy/5. Candy - Finalizing and render.mp4
95.06MB
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12. Third Practical Example - a bowl of candy/5. Candy - Finalizing and render.srt
5.7KB
13. Take a look at Normals/1. Intro To Normal Maps.mp4
40.32MB
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13. Take a look at Normals/1. Intro To Normal Maps.srt
4.35KB
13. Take a look at Normals/2. Baking a Normal Map from a pattern.mp4
57.41MB
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13. Take a look at Normals/2. Baking a Normal Map from a pattern.srt
7.69KB
13. Take a look at Normals/3. Creating a Normal Map Procedurally.mp4
38.43MB
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13. Take a look at Normals/3. Creating a Normal Map Procedurally.srt
3.38KB
14. Displacement/1. Introduction to Displacment.mp4
59.96MB
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14. Displacement/1. Introduction to Displacment.srt
7.5KB
14. Displacement/2. Coloring a displacement.mp4
79.29MB
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14. Displacement/2. Coloring a displacement.srt
7.9KB
14. Displacement/3. Using the Vector Displacement.mp4
220.85MB
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14. Displacement/3. Using the Vector Displacement.srt
20.26KB
15. Particles and material/1. The Particle Info Node.mp4
125.64MB
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15. Particles and material/1. The Particle Info Node.srt
16.03KB
15. Particles and material/2. The Principled Hair Node.mp4
178.49MB
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15. Particles and material/2. The Principled Hair Node.srt
14KB
16. More Math and Vector Math/1. Introduction to shaping things using math.mp4
71.55MB
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11.31KB
16. More Math and Vector Math/2. We start using Vector Math.mp4
81.28MB
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11.11KB
16. More Math and Vector Math/3. Creating stuff using Polar Coordinates.mp4
117.38MB
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14.85KB
16. More Math and Vector Math/4. Tiling by breaking down the map using Fraction..mp4
109.01MB
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13.59KB
17. Scratches/1.1 20090120_brush_scratches.png.png
180.82KB
17. Scratches/1. Create scratches using brush and TexturePaint.mp4
77.66MB
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17. Scratches/1. Create scratches using brush and TexturePaint.srt
9.51KB
17. Scratches/2. Scratches using the Linear Light MixRGB.mp4
136.57MB
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17. Scratches/2. Scratches using the Linear Light MixRGB.srt
12.39KB
17. Scratches/3. Scratches using diff of Voronoi.mp4
131.49MB
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17. Scratches/3. Scratches using diff of Voronoi.srt
11.46KB
18. Examples and tips/1. Splatter.mp4
74.59MB
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18. Examples and tips/1. Splatter.srt
6.73KB
18. Examples and tips/2. Marble Pattern.mp4
26.58MB
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18. Examples and tips/2. Marble Pattern.srt
3.12KB
18. Examples and tips/3. Radial Metal.mp4
66.09MB
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18. Examples and tips/3. Radial Metal.srt
5.58KB
18. Examples and tips/4. Stucco.mp4
94.78MB
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18. Examples and tips/4. Stucco.srt
7.05KB
18. Examples and tips/5. Wet Surface.mp4
41.69MB
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18. Examples and tips/5. Wet Surface.srt
3.39KB

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