01 How to get Started/01 Beginner's Guide to ZBrush/01 Introduction and project overview.mov
3.67MB
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01 How to get Started/01 Beginner's Guide to ZBrush/02 Basics of the ZBrush interface.mov
11.81MB
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01 How to get Started/01 Beginner's Guide to ZBrush/03 Working with different file types.mov
14.64MB
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01 How to get Started/01 Beginner's Guide to ZBrush/04 Subdividing geometry.mov
14.16MB
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01 How to get Started/01 Beginner's Guide to ZBrush/05 Sculpting in ZBrush.mov
16.14MB
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01 How to get Started/01 Beginner's Guide to ZBrush/06 Working with materials.mov
13.43MB
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01 How to get Started/01 Beginner's Guide to ZBrush/07 Basics of polypainting in ZBrush.mov
17.18MB
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01 How to get Started/01 Beginner's Guide to ZBrush/08 Using Transpose to modify geometry.mov
12.75MB
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01 How to get Started/01 Beginner's Guide to ZBrush/09 Creating base geometry with ZSpheres.mov
15.98MB
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01 How to get Started/01 Beginner's Guide to ZBrush/10 Extending ZBrush with plug-ins.mov
9.56MB
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01 How to get Started/01 Beginner's Guide to ZBrush/Beginners Guide to ZBrush.zip
307.1MB
01 How to get Started/01 Beginner's Guide to ZBrush/Info.png
486.15KB
01 How to get Started/01 Beginner's Guide to ZBrush/Snapshot.png
562.55KB
01 How to get Started/02 Introduction to ZBrush/01 Introduction and project overview.mov
3.72MB
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01 How to get Started/02 Introduction to ZBrush/02 Basics of the interface.mov
18.07MB
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01 How to get Started/02 Introduction to ZBrush/03 Getting started in ZBrush.mov
16.46MB
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01 How to get Started/02 Introduction to ZBrush/04 Understanding the 2.5D Canvas.mov
13.97MB
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01 How to get Started/02 Introduction to ZBrush/05 Basics of creating geometry.mov
24.21MB
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01 How to get Started/02 Introduction to ZBrush/06 Working with files.mov
16.55MB
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01 How to get Started/02 Introduction to ZBrush/07 Setting display options.mov
16.09MB
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01 How to get Started/02 Introduction to ZBrush/08 Setting up reference images.mov
17.42MB
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01 How to get Started/02 Introduction to ZBrush/09 Transforming 3D objects.mov
12.1MB
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01 How to get Started/02 Introduction to ZBrush/10 Subdividing geometry.mov
12.41MB
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01 How to get Started/02 Introduction to ZBrush/11 Basic sculpting.mov
19.98MB
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01 How to get Started/02 Introduction to ZBrush/12 Basic polypainting.mov
15.81MB
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01 How to get Started/02 Introduction to ZBrush/13 Working with masks.mov
14.44MB
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01 How to get Started/02 Introduction to ZBrush/14 Deforming geometry.mov
23.83MB
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01 How to get Started/02 Introduction to ZBrush/15 Working with Polygroups.mov
28.51MB
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01 How to get Started/02 Introduction to ZBrush/16 Adding materials.mov
16.44MB
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01 How to get Started/02 Introduction to ZBrush/17 Using textures.mov
18.84MB
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01 How to get Started/02 Introduction to ZBrush/18 Mesh Creation ZSpheres.mov
15.03MB
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01 How to get Started/02 Introduction to ZBrush/19 Working with subtools.mov
19.31MB
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01 How to get Started/02 Introduction to ZBrush/20 Mesh Creation ShadowBox.mov
15.63MB
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01 How to get Started/02 Introduction to ZBrush/21 Mesh Creation DynaMesh.mov
20.37MB
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01 How to get Started/02 Introduction to ZBrush/22 Insert Mesh Techniques.mov
21.68MB
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01 How to get Started/02 Introduction to ZBrush/23 Remeshing geometry.mov
14.15MB
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01 How to get Started/02 Introduction to ZBrush/24 Projecting detail into meshes.mov
16.37MB
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01 How to get Started/02 Introduction to ZBrush/25 Hard surface modeling.mov
23.51MB
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01 How to get Started/02 Introduction to ZBrush/26 Using Panel Loops.mov
31.73MB
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01 How to get Started/02 Introduction to ZBrush/27 Topology tools.mov
27.44MB
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01 How to get Started/02 Introduction to ZBrush/28 Advanced sculpting concepts.mov
27.18MB
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01 How to get Started/02 Introduction to ZBrush/29 Surface Noise.mov
23.11MB
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01 How to get Started/02 Introduction to ZBrush/30 Advanced polypainting concepts.mov
36.67MB
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01 How to get Started/02 Introduction to ZBrush/31 Spotlight.mov
23.47MB
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01 How to get Started/02 Introduction to ZBrush/32 Posing characters.mov
18.18MB
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01 How to get Started/02 Introduction to ZBrush/33 Using 3D Layers.mov
13.7MB
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01 How to get Started/02 Introduction to ZBrush/34 Using FiberMesh.mov
39.4MB
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01 How to get Started/02 Introduction to ZBrush/35 Using Morph Targets.mov
7.7MB
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01 How to get Started/02 Introduction to ZBrush/36 Using MicroMesh.mov
34.11MB
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01 How to get Started/02 Introduction to ZBrush/37 Creating puddle with DynaMesh.mov
39.98MB
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01 How to get Started/02 Introduction to ZBrush/38 Extracting slime on the worm.mov
21.14MB
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01 How to get Started/02 Introduction to ZBrush/39 Rendering in ZBrush.mov
16.26MB
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01 How to get Started/02 Introduction to ZBrush/40 Basics of lighting.mov
12.82MB
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01 How to get Started/02 Introduction to ZBrush/41 Outputting images from ZBrush.mov
15.12MB
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01 How to get Started/02 Introduction to ZBrush/42 Creating UVs in ZBrush.mov
19.51MB
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01 How to get Started/02 Introduction to ZBrush/43 Creating and exporting maps.mov
14.88MB
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01 How to get Started/02 Introduction to ZBrush/44 Software Integration.mov
29.83MB
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01 How to get Started/02 Introduction to ZBrush/Info.png
452.11KB
01 How to get Started/02 Introduction to ZBrush/Snapshot 1.png
774.81KB
01 How to get Started/02 Introduction to ZBrush/Snapshot 2.png
1.12MB
01 How to get Started/02 Introduction to ZBrush/project_files.zip
3.05GB
01 How to get Started/03 Mesh Creation Concepts in ZBrush/01 Introduction and project overview.mov
3.36MB
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01 How to get Started/03 Mesh Creation Concepts in ZBrush/02 Working with primitives.mov
14.41MB
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01 How to get Started/03 Mesh Creation Concepts in ZBrush/03 Using Zspheres.mov
15.11MB
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01 How to get Started/03 Mesh Creation Concepts in ZBrush/04 Using the topology tools.mov
23.02MB
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01 How to get Started/03 Mesh Creation Concepts in ZBrush/05 Extracting geometry.mov
22.1MB
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01 How to get Started/03 Mesh Creation Concepts in ZBrush/06 Remeshing objects.mov
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01 How to get Started/03 Mesh Creation Concepts in ZBrush/07 Converting alphas to 3D geometry.mov
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01 How to get Started/03 Mesh Creation Concepts in ZBrush/08 Working with ShadowBox.mov
9.9MB
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01 How to get Started/03 Mesh Creation Concepts in ZBrush/09 Using curve-based brushes.mov
10.67MB
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01 How to get Started/03 Mesh Creation Concepts in ZBrush/10 Creating meshes from IMM brushes.mov
8.47MB
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01 How to get Started/03 Mesh Creation Concepts in ZBrush/11 Creating meshes using Morph Targets.mov
12.73MB
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01 How to get Started/03 Mesh Creation Concepts in ZBrush/Info.png
728.69KB
01 How to get Started/03 Mesh Creation Concepts in ZBrush/Mesh Creation Concepts in ZBrush.zip
176.48MB
01 How to get Started/03 Mesh Creation Concepts in ZBrush/Mesh Creation Concepts in ZBrush/ZBrush Files/04_begin.ZTL
151.32MB
01 How to get Started/03 Mesh Creation Concepts in ZBrush/Mesh Creation Concepts in ZBrush/ZBrush Files/06_begin.ZTL
244.16KB
01 How to get Started/03 Mesh Creation Concepts in ZBrush/Mesh Creation Concepts in ZBrush/ZBrush Files/11_begin.ZTL
69.05MB
01 How to get Started/03 Mesh Creation Concepts in ZBrush/Official Course Test for Mesh Creation Concepts in ZBrush 2.pdf
170.46KB
01 How to get Started/03 Mesh Creation Concepts in ZBrush/Official Course Test for Mesh Creation Concepts in ZBrush.pdf
160.27KB
01 How to get Started/03 Mesh Creation Concepts in ZBrush/Snapshot.png
485.11KB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/01 Introduction and project overview.mov
3.16MB
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01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/02 Defining polygroups.mov
18.71MB
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01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/03 Creating hard-surface shapes.mov
21.86MB
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01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/04 Sharpening edges.mov
25.94MB
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01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/05 Creating insets with mesh replacement.mov
17.16MB
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01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/06 Using Panel Loops.mov
35.9MB
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01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/07 Using extracted curves.mov
16.48MB
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01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/08 Beginning with DynaMesh.mov
24.64MB
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01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/09 Additive Dynamesh.mov
17.55MB
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01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/10 Creating overlapping plates.mov
25.61MB
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01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/11 Adding detail with Insert Brushes.mov
28.99MB
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01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/12 Adding detail with Micro Mesh.mov
35.72MB
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01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/Hard Surface Techniques in ZBrush 4R5.zip
296.89MB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/Info.png
593.76KB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/Snapshot.png
502.13KB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/project_files/Hard Surface Techniques in ZBrush 4R5/ZBrush Files/03_begin.ZTL
70.37KB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/project_files/Hard Surface Techniques in ZBrush 4R5/ZBrush Files/04_begin.ZTL
81.06KB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/project_files/Hard Surface Techniques in ZBrush 4R5/ZBrush Files/05_begin.ZTL
104.6KB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/project_files/Hard Surface Techniques in ZBrush 4R5/ZBrush Files/06_begin.ZTL
109.25KB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/project_files/Hard Surface Techniques in ZBrush 4R5/ZBrush Files/07_begin.ZTL
233.81KB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/project_files/Hard Surface Techniques in ZBrush 4R5/ZBrush Files/07_begin1.ZTL
242.46KB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/project_files/Hard Surface Techniques in ZBrush 4R5/ZBrush Files/08_begin.ZTL
2.28MB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/project_files/Hard Surface Techniques in ZBrush 4R5/ZBrush Files/09_begin.ZTL
28.07MB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/project_files/Hard Surface Techniques in ZBrush 4R5/ZBrush Files/10_begin.ZTL
54.48MB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/project_files/Hard Surface Techniques in ZBrush 4R5/ZBrush Files/11_begin.ZTL
58.74MB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/project_files/Hard Surface Techniques in ZBrush 4R5/ZBrush Files/12_begin.ZTL
74.51MB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/project_files/Hard Surface Techniques in ZBrush 4R5/ZBrush Files/12_end.ZTL
218.92MB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/project_files/Hard Surface Techniques in ZBrush 4R5/ZBrush Files/Insert Connector.ZBP
827.05KB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/project_files/Hard Surface Techniques in ZBrush 4R5/ZBrush Files/connector.ZTL
864.22KB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/project_files/Hard Surface Techniques in ZBrush 4R5/ZBrush Files/grate_section3.ZTL
473.68KB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/01 Introduction and Project Overview.mov
3.54MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/02 Creating a ZSphere base mesh for the head.mov
13.27MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/03 Shaping the base mesh of the head.mov
10.89MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/04 Creating edge loops for the eyes, nose, and mouth.mov
15.55MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/05 Reshaping newly-added edge loops.mov
10.79MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/06 Blocking in the nose and mouth shapes.mov
14.51MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/07 Continuing with the rough shape of the nose.mov
12.45MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/08 Adding nasolabial folds to the face.mov
13.36MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/09 Refining the nasolabial folds.mov
8.41MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/10 Adding rough detail to the mouth area.mov
15.87MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/11 Refining the shape of the nose and nostrils.mov
12.56MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/12 Adding the eyes to our character.mov
17.95MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/13 Refining the shape of the eyelids.mov
13.09MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/14 Adding volume to the cheeks and brows.mov
9.64MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/15 Extruding the shapes for the ears.mov
11.57MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/16 Adding rough refinement to the ears.mov
18.85MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/17 Adding medium-level refinement to the ears.mov
18.82MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/18 Finalizing the ears.mov
13.15MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/19 Adding bags under the eyes.mov
11.85MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/20 Shaping the jowls of the character.mov
14.38MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/21 Adding medium-level resolution to the mouth area.mov
17.38MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/22 Building the collar for the character's shirt.mov
26.48MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/23 Building the base mesh for the suit jacket.mov
26.38MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/24 Adding the lapels to the suit jacket.mov
16.91MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/25 Adding medium-level detail to the neck area.mov
21.24MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/26 Adding major wrinkle lines to the face.mov
19.72MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/27 Adding medium-level details around the eyes.mov
11.42MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/28 Splitting the head and torso into separate subtools.mov
18.52MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/29 Adding higher-level details to the eyes and eyelids.mov
15.39MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/30 Introducing wrinkles into the forehead area.mov
18.68MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/31 Sculpting the major wrinkle lines into the neck.mov
14.54MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/32 Adding higher-level details to the mouth and chin areas.mov
16.89MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/33 Adding fine-detail wrinkles to the face and neck.mov
22.27MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/34 Detailing the lips of our character.mov
16.7MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/35 Sculpting the eyebrows.mov
7.23MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/36 Adding a combed hairstyle to our character.mov
33.25MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/37 Sculpting and shaping the knot for a necktie.mov
16.5MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/38 Creating the hanging portion of the necktie.mov
14.19MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/39 Sculpting final details into our character's clothing.mov
13.47MB
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/40 Adding asymmetry to the facial details.mov
13.75MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/Info.png
592.66KB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/Sculpting a Realistic Bust in ZBrush.zip
549.32MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/Snapshot 1.png
898.39KB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/Snapshot 2.png
895.32KB
01 How to get Started/06 Texture Painting in ZBrush/01 Introduction and project overview.mov
5.31MB
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01 How to get Started/06 Texture Painting in ZBrush/02 Polypainting basics.mov
20.25MB
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01 How to get Started/06 Texture Painting in ZBrush/03 Painting the base colors.mov
32.12MB
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01 How to get Started/06 Texture Painting in ZBrush/04 Adding detail to the underside using Spotlight.mov
29.7MB
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01 How to get Started/06 Texture Painting in ZBrush/05 Detailing the back of the creature.mov
34.44MB
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01 How to get Started/06 Texture Painting in ZBrush/06 Blending the skin colors together.mov
25.42MB
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01 How to get Started/06 Texture Painting in ZBrush/07 Using custom alphas.mov
26.22MB
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01 How to get Started/06 Texture Painting in ZBrush/08 Painting blemishes.mov
22.19MB
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01 How to get Started/06 Texture Painting in ZBrush/09 Painting the nose, ear, and eye areas.mov
21.74MB
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01 How to get Started/06 Texture Painting in ZBrush/10 Creating UVs.mov
14.89MB
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01 How to get Started/06 Texture Painting in ZBrush/11 Adding custom noise.mov
14.5MB
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01 How to get Started/06 Texture Painting in ZBrush/12 Painting the inside of the mouth.mov
17.13MB
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01 How to get Started/06 Texture Painting in ZBrush/13 Painting the teeth and claws.mov
29.06MB
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01 How to get Started/06 Texture Painting in ZBrush/14 Painting the eyes.mov
16.55MB
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01 How to get Started/06 Texture Painting in ZBrush/15 Darkening cavities and occluded areas.mov
34.76MB
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01 How to get Started/06 Texture Painting in ZBrush/16 Baking maps.mov
12.62MB
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01 How to get Started/06 Texture Painting in ZBrush/17 Transferring geometry and maps to other applications.mov
17.66MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
01 How to get Started/06 Texture Painting in ZBrush/Info.png
887.92KB
01 How to get Started/06 Texture Painting in ZBrush/Snapshot.png
1.14MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush.zip
993.03MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/Referenced Files/Spotlight.ZSL
74.79MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/Referenced Files/Stripes.psd
430.76KB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/Referenced Files/Thumbs.db
16KB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/Referenced Files/stone_119.jpg
1.66MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/Referenced Files/stone_121.jpg
1.13MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/Referenced Files/stone_186.jpg
6.27MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/Referenced Files/stone_9.jpg
2.14MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/Referenced Files/walls_145.jpg
2.79MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/02_begin.ZTL
52.24MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/03_begin.ZTL
52.24MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/04_begin.ZTL
61.81MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/05_begin.ZTL
122.67MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/06_begin.ZTL
133.56MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/07_begin.ZTL
64.46MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/08_begin.ZTL
64.47MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/09_begin.ZTL
64.07MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/10_begin.ZTL
63.87MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/11_begin.ZTL
59.09MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/12_begin.ZTL
58.37MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/13_begin.ZTL
58.52MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/14_begin.ZTL
60.15MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/15_begin.ZTL
60.18MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/16_begin.ZTL
60.18MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/17_begin.ZTL
83.45MB
01 How to get Started/07 Asset Pipeline in Maya and ZBrush/01 Introduction and project overview.mov
4.1MB
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01 How to get Started/07 Asset Pipeline in Maya and ZBrush/02 Creating base geometry in Maya.mov
23.57MB
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01 How to get Started/07 Asset Pipeline in Maya and ZBrush/03 Transferring geometry to ZBrush.mov
8.54MB
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01 How to get Started/07 Asset Pipeline in Maya and ZBrush/04 Using masking to structure the outer shell.mov
15.34MB
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01 How to get Started/07 Asset Pipeline in Maya and ZBrush/05 Detailing the outer shell.mov
25.07MB
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01 How to get Started/07 Asset Pipeline in Maya and ZBrush/06 Using noise to detail the shell.mov
28.19MB
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01 How to get Started/07 Asset Pipeline in Maya and ZBrush/07 Sculpting with radial symmetry.mov
21.64MB
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01 How to get Started/07 Asset Pipeline in Maya and ZBrush/08 Adding new geometry with Maya.mov
22.68MB
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01 How to get Started/07 Asset Pipeline in Maya and ZBrush/09 Creating the gem.mov
16.26MB
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01 How to get Started/07 Asset Pipeline in Maya and ZBrush/10 Painting the objects.mov
39.95MB
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01 How to get Started/07 Asset Pipeline in Maya and ZBrush/11 Creating a UV layout.mov
10.98MB
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01 How to get Started/07 Asset Pipeline in Maya and ZBrush/12 Creating and outputting maps.mov
18.31MB
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01 How to get Started/07 Asset Pipeline in Maya and ZBrush/13 Reassembling geometry in Maya.mov
20.39MB
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01 How to get Started/07 Asset Pipeline in Maya and ZBrush/Asset Pipeline in Maya and ZBrush.zip
652.57MB
01 How to get Started/07 Asset Pipeline in Maya and ZBrush/Info.png
894.8KB
01 How to get Started/07 Asset Pipeline in Maya and ZBrush/Snapshot.png
791.83KB
01 How to get Started/08 Topology Tools in ZBrush/01 Introduction and project overview.mov
4.75MB
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01 How to get Started/08 Topology Tools in ZBrush/02 Why modify topology.mov
24.58MB
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01 How to get Started/08 Topology Tools in ZBrush/03 Using zsphere topology tools.mov
53.47MB
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01 How to get Started/08 Topology Tools in ZBrush/04 Working with the Topology Brush.mov
33.89MB
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01 How to get Started/08 Topology Tools in ZBrush/05 Using the Edge Loop tools.mov
19.93MB
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01 How to get Started/08 Topology Tools in ZBrush/06 Insetting with Transpose.mov
16.23MB
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01 How to get Started/08 Topology Tools in ZBrush/07 Using QRemesher.mov
51.37MB
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01 How to get Started/08 Topology Tools in ZBrush/8 Creating accessories with the topology tools.mov
25.02MB
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01 How to get Started/08 Topology Tools in ZBrush/Info.png
760.79KB
01 How to get Started/08 Topology Tools in ZBrush/Snapshot.png
439.58KB
01 How to get Started/08 Topology Tools in ZBrush/Topology Tools in ZBrush.zip
1.28GB
01 How to get Started/09 Working Quickly in ZBrush/01 Introduction and project overview.mov
6.57MB
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01 How to get Started/09 Working Quickly in ZBrush/02 Moving interface elements.mov
9.03MB
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01 How to get Started/09 Working Quickly in ZBrush/03 Modifying interface behavior.mov
10.18MB
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01 How to get Started/09 Working Quickly in ZBrush/04 Creating a custom menu.mov
8.69MB
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01 How to get Started/09 Working Quickly in ZBrush/05 Accessing assets using LightBox.mov
19.26MB
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01 How to get Started/09 Working Quickly in ZBrush/06 Accessing assets at start up.mov
5.31MB
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01 How to get Started/09 Working Quickly in ZBrush/07 Using and creating keyboard shortcuts.mov
15.31MB
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01 How to get Started/09 Working Quickly in ZBrush/08 Tips for navigation.mov
22.66MB
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01 How to get Started/09 Working Quickly in ZBrush/09 Using Subtool Master.mov
31.68MB
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01 How to get Started/09 Working Quickly in ZBrush/10 Using the Multi-Map Exporter.mov
12.85MB
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01 How to get Started/09 Working Quickly in ZBrush/11 Subtool tips.mov
23.64MB
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01 How to get Started/09 Working Quickly in ZBrush/12 Working with macros.mov
17.6MB
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01 How to get Started/09 Working Quickly in ZBrush/Info.png
862.3KB
01 How to get Started/09 Working Quickly in ZBrush/Snapshot.png
574.74KB
01 How to get Started/09 Working Quickly in ZBrush/Working Quickly in ZBrush.zip
655.23MB
01 How to get Started/10 Creature Concept Sculpting in ZBrush/01 Introduction and project overview.mov
10.53MB
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01 How to get Started/10 Creature Concept Sculpting in ZBrush/02 Reviewing the base mesh.mov
12.7MB
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01 How to get Started/10 Creature Concept Sculpting in ZBrush/03 Setting up the ZBrush project.mov
13.21MB
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01 How to get Started/10 Creature Concept Sculpting in ZBrush/04 Blocking out the shape of the Wolfman character.mov
10.6MB
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01 How to get Started/10 Creature Concept Sculpting in ZBrush/05 Blocking out muscle mass.mov
21.8MB
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01 How to get Started/10 Creature Concept Sculpting in ZBrush/06 Defining the anatomy of our character.mov
37.53MB
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01 How to get Started/10 Creature Concept Sculpting in ZBrush/07 Detailing the head and torso.mov
50MB
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01 How to get Started/10 Creature Concept Sculpting in ZBrush/08 Detailing the hands and arms.mov
17.98MB
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01 How to get Started/10 Creature Concept Sculpting in ZBrush/09 Detailing the legs and feet.mov
13.43MB
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01 How to get Started/10 Creature Concept Sculpting in ZBrush/10 Blocking out the clothes.mov
13.45MB
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01 How to get Started/10 Creature Concept Sculpting in ZBrush/11 Adding detail to the clothing.mov
80.04MB
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01 How to get Started/10 Creature Concept Sculpting in ZBrush/12 Creating a custom alpha and fur brush.mov
10.98MB
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01 How to get Started/10 Creature Concept Sculpting in ZBrush/13 Adding eyes, fur and vein details.mov
35.19MB
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01 How to get Started/10 Creature Concept Sculpting in ZBrush/14 Sculpting detail inside the mouth.mov
37.67MB
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01 How to get Started/10 Creature Concept Sculpting in ZBrush/15 Building the tree and detailing the base.mov
48.02MB
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01 How to get Started/10 Creature Concept Sculpting in ZBrush/16 Posing the Wolfman character.mov
48.76MB
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01 How to get Started/10 Creature Concept Sculpting in ZBrush/17 Adding some fine details.mov
48.3MB
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01 How to get Started/10 Creature Concept Sculpting in ZBrush/18 Setting up MatCaps and Polypaint.mov
21.85MB
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01 How to get Started/10 Creature Concept Sculpting in ZBrush/19 Creating the turntable and rendering.mov
15.85MB
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01 How to get Started/10 Creature Concept Sculpting in ZBrush/20 Final review of the project.mov
5.62MB
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01 How to get Started/10 Creature Concept Sculpting in ZBrush/Creature Concept Sculpting in ZBrush.zip
524.19MB
01 How to get Started/10 Creature Concept Sculpting in ZBrush/Info.png
644.37KB
01 How to get Started/10 Creature Concept Sculpting in ZBrush/Snapshot.png
726.92KB
01 How to get Started/11 UV Master in ZBrush/01 Introduction and project overview.mov
5.95MB
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01 How to get Started/11 UV Master in ZBrush/02 Overview of UV Master in ZBrush.mov
21.96MB
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01 How to get Started/11 UV Master in ZBrush/03 Control painting with higher precision.mov
17.79MB
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01 How to get Started/11 UV Master in ZBrush/04 Density painting within the UV Master.mov
16.05MB
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01 How to get Started/11 UV Master in ZBrush/05 Utilizing polygroups within the UV Master.mov
25.29MB
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01 How to get Started/11 UV Master in ZBrush/06 Saving and loading UV Master control maps.mov
7.68MB
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01 How to get Started/11 UV Master in ZBrush/07 Creating occlusion-based UV seams within ZBrush.mov
8.95MB
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01 How to get Started/11 UV Master in ZBrush/08 Calculating UV seams on non-symmetrical meshes.mov
27.08MB
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01 How to get Started/11 UV Master in ZBrush/Info.png
589.12KB
01 How to get Started/11 UV Master in ZBrush/Snapshot.png
557.54KB
01 How to get Started/11 UV Master in ZBrush/UV Master in ZBrush.zip
4.78MB
01 How to get Started/12 Sculpting the Human Body in ZBrush/01 Introduction and project overview.mov
2.79MB
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01 How to get Started/12 Sculpting the Human Body in ZBrush/02 Getting our scene set up.mov
15.11MB
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01 How to get Started/12 Sculpting the Human Body in ZBrush/03 Dynameshing our pieces.mov
22.8MB
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01 How to get Started/12 Sculpting the Human Body in ZBrush/04 Refining the anatomy of the body.mov
20.46MB
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01 How to get Started/12 Sculpting the Human Body in ZBrush/05 Adding more structure to the torso.mov
18MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
01 How to get Started/12 Sculpting the Human Body in ZBrush/06 Changing proportions.mov
22.89MB
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01 How to get Started/12 Sculpting the Human Body in ZBrush/07 Fixing our neck transition.mov
18.55MB
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01 How to get Started/12 Sculpting the Human Body in ZBrush/08 Continuing to sculpt the body.mov
19.07MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
01 How to get Started/12 Sculpting the Human Body in ZBrush/09 Posing our model.mov
16.35MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
01 How to get Started/12 Sculpting the Human Body in ZBrush/10 Re-sculpting major areas of the body.mov
22.45MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
01 How to get Started/12 Sculpting the Human Body in ZBrush/11 Asymmetrical sculpting.mov
22.86MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
01 How to get Started/12 Sculpting the Human Body in ZBrush/12 Retopology and polygrouping.mov
25.75MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
01 How to get Started/12 Sculpting the Human Body in ZBrush/13 Detailing the face.mov
21.84MB
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01 How to get Started/12 Sculpting the Human Body in ZBrush/14 Finishing the sculpt.mov
23.15MB
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01 How to get Started/12 Sculpting the Human Body in ZBrush/Info.png
431.73KB
01 How to get Started/12 Sculpting the Human Body in ZBrush/Sculpting the Human Body in ZBrush.zip
561.84MB
01 How to get Started/12 Sculpting the Human Body in ZBrush/Snapshot.png
564.3KB
01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/01 Introduction and project overview.mov
3.3MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/02 Discussing cloth reference.mov
31.95MB
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01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/03 Analyzing custom brushes.mov
19.51MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/04 Creating the poncho.mov
24.93MB
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01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/05 Adding the poncho folds.mov
37.39MB
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01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/06 Finishing the poncho.mov
14.73MB
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01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/07 Creating clothes for our model.mov
20.75MB
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01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/08 Sculpting a pair of pants.mov
20.65MB
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01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/09 Finishing our pants.mov
22.8MB
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01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/10 Sculpting the tank top.mov
21.3MB
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01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/11 Discussing our main project.mov
4.95MB
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01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/12 Adding a scarf to our model.mov
18.82MB
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01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/13 Sculpting a dress for our model.mov
29.21MB
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01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/14 Adding primary cloth details to our dress.mov
20.35MB
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01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/15 Refining the scarf shape.mov
24.51MB
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01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/16 Using QRemesher to project cloth details.mov
27.66MB
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01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/17 Adding more folds and wrinkles to the dress.mov
32.67MB
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01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/18 Adding final details to the dress.mov
36.24MB
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01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/19 Adding final details to the scarf.mov
35.4MB
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01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/20 Analyzing our final model and render settings.mov
4.3MB
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01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/Cloth Sculpting Workflows in ZBrush.zip
238.78MB
01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/Info.png
750.77KB
01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/Snapshot.png
841.61KB
01 How to get Started/14 Fiber Techniques in ZBrush/01 Introduction and project overview.mov
7.1MB
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01 How to get Started/14 Fiber Techniques in ZBrush/02 Working with FiberMesh.mov
38.42MB
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01 How to get Started/14 Fiber Techniques in ZBrush/03 Creating grass.mov
42.71MB
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01 How to get Started/14 Fiber Techniques in ZBrush/04 Creating short human hair.mov
80.47MB
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01 How to get Started/14 Fiber Techniques in ZBrush/05 Creating facial hair.mov
48.51MB
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01 How to get Started/14 Fiber Techniques in ZBrush/06 Adding body hair.mov
33.23MB
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01 How to get Started/14 Fiber Techniques in ZBrush/07 Working with longer hair.mov
53.62MB
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01 How to get Started/14 Fiber Techniques in ZBrush/08 Creating animal fur.mov
82.12MB
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01 How to get Started/14 Fiber Techniques in ZBrush/09 Creating trees.mov
53.86MB
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01 How to get Started/14 Fiber Techniques in ZBrush/10 Creating fibers using Morph targets.mov
24.71MB
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01 How to get Started/14 Fiber Techniques in ZBrush/Fiber Techniques in ZBrush.zip
508.7MB
01 How to get Started/14 Fiber Techniques in ZBrush/Info.png
580.57KB
01 How to get Started/14 Fiber Techniques in ZBrush/Snapshot.png
591.45KB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/01 Introduction and project overview.mov
5.51MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/02 Working with concept art.mov
4.98MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/03 Setting up reference images.mov
10.82MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/04 Building base geometry with zspheres.mov
20.72MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/05 Shaping and modifying the base mesh.mov
17.46MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/06 Customizing topology in Maya.mov
34.2MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/07 Working on the body topology.mov
32.43MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/08 Finishing the topology changes.mov
45.26MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/09 Shaping the character's body.mov
21.91MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/10 Sculpting the main forms of the body.mov
21.68MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/11 Sculpting the main head structure.mov
36.07MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/12 Adding detail to the head.mov
17.35MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/13 Sculpting the hands.mov
18.05MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/14 Finishing the body and head sculpt.mov
24.44MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/15 Polypainting the eyes.mov
17.39MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/16 Building the jeans.mov
35.13MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/17 Creating a UV layout for the jeans.mov
20.58MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/18 Starting the jeans texture in Photoshop.mov
23.51MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/19 Finishing the jeans texture.mov
27.49MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/20 Using the jeans texture to paint and sculpt in ZBrush.mov
20.73MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/21 Sculpting wrinkles into the jeans.mov
31.08MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/22 Creating a shirt with the topology tools.mov
12.74MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/23 Sculpting and painting the shirt.mov
21.72MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/24 Building the vest.mov
37.02MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/25 Adding details to the vest.mov
44.84MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/26 Sculpting and painting the vest.mov
27.01MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/27 Modeling the boot geometry.mov
23.27MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/28 Finishing the boots.mov
12.03MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/29 Polypainting the boots.mov
11.27MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/30 Adding eyebrows with zspheres.mov
20.58MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/31 Building and sculpting a moustache.mov
17.04MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/32 Using Spotlight to paint the face.mov
14.25MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/33 Polypainting the rest of the body.mov
14.02MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/34 Sculpting a patch for the vest.mov
35.24MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/35 Using Shadowbox to create a large patch for the vest.mov
27.19MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/36 Building the zippers using Shadowbox.mov
20.58MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/37 Modeling the belt buckle.mov
22.05MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/38 Using layers to add a facial scar.mov
13MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/39 Painting a tattoo on the arm.mov
12.18MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/40 Adding wear and tear to the jeans.mov
19.05MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/41 Making final modifications.mov
26.07MB
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/Creating High Resolution Characters in ZBrush.zip
1.93GB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/Info.png
513.77KB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/Snapshot 1.png
934.18KB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/Snapshot 2.png
976.4KB
01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/01 Introduction and project overview.mov
2.25MB
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01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/02 Skeletal system and anatomical terms.mov
20.18MB
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01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/03 Anatomy of the torso.mov
13.89MB
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01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/04 Torso anatomy in 3D.mov
16.84MB
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01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/05 Anatomy of the arm.mov
13.82MB
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01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/06 Arm anatomy in 3D.mov
16.91MB
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01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/07 Anatomy of the leg.mov
12.39MB
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01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/08 Leg anatomy in 3D.mov
17.78MB
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01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/09 In-depth facial and neck anatomy.mov
19.84MB
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01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/10 Anatomy of the foot.mov
13.89MB
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01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/11 Anatomy of the hand.mov
7.07MB
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01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/12 Posing and closing thoughts.mov
14.11MB
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01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/Info.png
359.31KB
01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/Snapshot.png
606.88KB
01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/Techniques for Sculpting Like the Masters in ZBrush.zip
219.2MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/01 Introduction and project overview.mov
4.8MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/02 Collecting references.mov
22.17MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/03 Blocking forms of the head from a sphere.mov
22.87MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/04 Blocking in eyes, brow, nose, and cheeks.mov
23.5MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/05 Tweaking the shapes.mov
24.1MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/06 Working more on sculpting the head.mov
38.91MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/07 Starting wrinkling and skin detail.mov
37.25MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/08 Adding more detail to the upper lip.mov
38.87MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/09 Defining the face with detail.mov
64.6MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/10 Blocking in the arms and hands.mov
31.57MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/11 Continuing blocking in the arms and hands.mov
33.8MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/12 Detailing the arms.mov
25.46MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/13 Beginning to block clothing in ZBrush.mov
43.89MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/14 Creating clothing forms.mov
58.66MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/15 Cloth detailing on button down shirt.mov
24.73MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/16 Combining the two shirts.mov
47.03MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/17 Pushing the detail on the t-shirt.mov
46.23MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/18 Beginning the detailing process on the pants.mov
16.44MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/19 Finishing the pants detail.mov
39.57MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/20 Base mesh creation of the shoes.mov
36.81MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/21 Shoe sculpting in ZBrush.mov
13.41MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/22 Finishing the shoes.mov
33.86MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/23 Defining button and cloth details in Maya.mov
61.23MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/24 Applying button to cloth and shoe details.mov
43.15MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/25 Adjusting shirt and shoe detail.mov
28.79MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/26 Quick jewelry creation for our character.mov
21.76MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/27 Finalizing geometry of our character.mov
33.05MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/28 Getting our mesh ready for retopology.mov
25.66MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/29 Getting into TopoGun.mov
67.66MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/30 Retopologizing the face.mov
63.49MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/31 Finishing the retopology of the face.mov
25.03MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/32 Retopologizing the arms and hands.mov
76.45MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/33 Continuing to retopologize the hands and arms.mov
67.83MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/34 Creating the inside of the mouth.mov
91.15MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/35 Continuing cleaning up the model.mov
35.07MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/36 UVing the clothing.mov
76.93MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/37 Laying out the UVs in Maya.mov
52.96MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/38 Normal map generation.mov
15.96MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/39 Map generation and composition.mov
25.05MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/40 Collecting the needed maps for dDo.mov
8.81MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/41 Hand painted skin textures in ZBrush.mov
20.07MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/42 Continuing to hand paint textures.mov
24.62MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/43 Texture mapping in TopoGun.mov
8.55MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/44 Texture mapping in dDo.mov
23.64MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/45 Adding diffuse, specular, and gloss textures.mov
41.81MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/46 Finalizing textures of our image.mov
25.84MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/47 Final presentation of the render.mov
22.72MB
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/High-Resolution Game Character Creation Pipeline in ZBrush and Maya.zip
509MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/Info.png
685.92KB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/Snapshot 1.png
715.81KB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/Snapshot 2.png
764.1KB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/Snapshot 3.png
786.34KB
01 How to get Started/18 Using the Decimation Master in ZBrush/01 Introduction and project overview.mov
4.12MB
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01 How to get Started/18 Using the Decimation Master in ZBrush/02 Loading Decimation Master.mov
3.93MB
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01 How to get Started/18 Using the Decimation Master in ZBrush/03 Changing decimation settings.mov
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01 How to get Started/18 Using the Decimation Master in ZBrush/04 Preprocessing your mesh.mov
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01 How to get Started/18 Using the Decimation Master in ZBrush/05 Decimating the geometry.mov
19.15MB
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01 How to get Started/18 Using the Decimation Master in ZBrush/06 Using Decimation Master with masks.mov
11.17MB
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01 How to get Started/18 Using the Decimation Master in ZBrush/07 Taking polypainting into account.mov
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01 How to get Started/18 Using the Decimation Master in ZBrush/08 Exporting SubTools as a single object.mov
7.98MB
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01 How to get Started/18 Using the Decimation Master in ZBrush/Info.png
866.24KB
01 How to get Started/18 Using the Decimation Master in ZBrush/Snapshot.png
534.22KB
01 How to get Started/18 Using the Decimation Master in ZBrush/Using the Decimation Master in ZBrush.zip
16.18MB
01 How to get Started/19 Presentation Techniques in ZBrush/01 Introduction and project overview.mov
3.96MB
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01 How to get Started/19 Presentation Techniques in ZBrush/02 Creating still images.mov
9.35MB
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01 How to get Started/19 Presentation Techniques in ZBrush/03 Creating animated sequences.mov
18.45MB
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01 How to get Started/19 Presentation Techniques in ZBrush/04 Adding poses and expression for presentation.mov
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01 How to get Started/19 Presentation Techniques in ZBrush/05 Materials and rendering tips.mov
12.79MB
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01 How to get Started/19 Presentation Techniques in ZBrush/06 Animating model display attributes.mov
14.6MB
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01 How to get Started/19 Presentation Techniques in ZBrush/07 Building a turntable base.mov
18.07MB
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01 How to get Started/19 Presentation Techniques in ZBrush/08 Using Xpose to reveal subtools.mov
10.81MB
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01 How to get Started/19 Presentation Techniques in ZBrush/09 Animating layers to show variation.mov
12.34MB
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01 How to get Started/19 Presentation Techniques in ZBrush/10 Creating camera animation and cuts.mov
14.64MB
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01 How to get Started/19 Presentation Techniques in ZBrush/11 Using and creating custom backgrounds.mov
8.31MB
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01 How to get Started/19 Presentation Techniques in ZBrush/12 Customizing movies with images and text.mov
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01 How to get Started/19 Presentation Techniques in ZBrush/13 Using audio to time your presentations.mov
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01 How to get Started/19 Presentation Techniques in ZBrush/Info.png
555.33KB
01 How to get Started/19 Presentation Techniques in ZBrush/Presentation Techniques in ZBrush.zip
414.4MB
01 How to get Started/19 Presentation Techniques in ZBrush/Snapshot.png
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/01 Introduction and Project Overview.mov
3.86MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/02 Setting up reference images.mov
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/03 Building a ZSphere armature.mov
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/04 Shaping the adaptive skin.mov
31.32MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/05 Sculpting the main body.mov
29.58MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/06 Breaking apart the legs and feet.mov
16.07MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/07 Sculpting the arms.mov
21.44MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/08 Sculpting the head.mov
25.26MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/09 Modifying the facial topology in Maya.mov
38.23MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/10 Adding the ears.mov
38.31MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/11 Modifying the head and chest topology.mov
30.99MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/12 Changing the hand topology and adding eyes.mov
42.63MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/13 Making the eyelids.mov
36.17MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/14 Finishing the face sculpt.mov
41.07MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/15 Sculpting the chest.mov
20.01MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/16 Modeling the shirt base in Maya.mov
60.01MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/17 Starting the vest base.mov
34.99MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/18 Finishing the vest base.mov
26.09MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/19 Building the pants base.mov
48.08MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/20 Building the base of the boot.mov
30.04MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/21 Adding pieces to the boot in Maya.mov
26.49MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/22 Sculpting the boot.mov
35MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/23 Adding boot detail with ZBrush primitives.mov
20.97MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/24 Adding detail to the boot with shadowbox.mov
14.23MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/25 Detailing the boot heel.mov
15.16MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/26 Adding the boot trim in Maya.mov
33.58MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/27 Adding the holster straps.mov
15.08MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/28 Sculpting the pants.mov
27.93MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/29 Building the pants trim and small belt.mov
40.58MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/30 Sculpting the shirt.mov
19.43MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/31 Sculpting the vest.mov
20.98MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/32 Building the vest trim and zipper.mov
43.01MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/33 Adding the sleeve and knife bands.mov
26.77MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/34 Building the arm bands with mesh extraction.mov
19.04MB
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22.31MB
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45.25MB
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34.14MB
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35.11MB
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18.45MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/40 Sculpting the hair.mov
28.51MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/41 Sculpting the eyebrows.mov
12.88MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/42 Building the eyelashes.mov
38.65MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/43 Making final adjustments.mov
38.08MB
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02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/Info.png
480.94KB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/Modeling a Female Hero in ZBrush and Maya.zip
1.73GB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/Snapshot 1.png
1.02MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/Snapshot 2.png
938.29KB
02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/01 Introduction and project overview.mov
3.67MB
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02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/02 Texturing the vest.mov
28MB
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13.69MB
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02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/04 Painting the pants.mov
13.71MB
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02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/05 Texturing the large ammo belt.mov
13.73MB
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02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/06 Texturing the magazine cases.mov
10.23MB
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02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/07 Painting the arm straps.mov
14.58MB
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02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/08 Texturing the knife straps.mov
15.39MB
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02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/09 Painting the knives and sheaths.mov
13.82MB
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02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/10 Texturing the holster and holster straps.mov
11.73MB
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02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/11 Painting the boots.mov
14.31MB
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02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/12 Adding the metal boot pieces.mov
20.24MB
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02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/13 Using UVs to add texture to the sleeve.mov
26.67MB
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02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/14 Cutting the sleeve into different material sections.mov
16.65MB
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02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/15 Painting the small belt.mov
14.55MB
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02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/16 Using Spotlight to paint the face.mov
18.21MB
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02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/17 Painting the head and neck.mov
18MB
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02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/18 Texturing the arms.mov
18.74MB
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02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/19 Painting the abdomen.mov
18.23MB
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02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/20 Texturing the eyes.mov
15.84MB
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02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/21 Texturing the hair.mov
24.81MB
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02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/Info.png
486.71KB
02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/Snapshot 1.png
480.13KB
02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/Snapshot 2.png
402.8KB
02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/Texturing a Female Hero in ZBrush.zip
434.82MB
02 ZBrush for Character Artists/03 Professional Series Creature Concepting in ZBrush/01 Introduction and project overview.mov
4.56MB
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02 ZBrush for Character Artists/03 Professional Series Creature Concepting in ZBrush/02 Using DynaMesh to shape the creature.mov
25.14MB
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02 ZBrush for Character Artists/03 Professional Series Creature Concepting in ZBrush/03 Inserting geometry into a DynaMesh.mov
22.72MB
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02 ZBrush for Character Artists/03 Professional Series Creature Concepting in ZBrush/04 Sculpting the DynaMesh.mov
28.74MB
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02 ZBrush for Character Artists/03 Professional Series Creature Concepting in ZBrush/05 Building feathers with ShadowBox.mov
20.03MB
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02 ZBrush for Character Artists/03 Professional Series Creature Concepting in ZBrush/06 Building the wing.mov
38.7MB
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02 ZBrush for Character Artists/03 Professional Series Creature Concepting in ZBrush/07 Assembling the wings.mov
25MB
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02 ZBrush for Character Artists/03 Professional Series Creature Concepting in ZBrush/08 Creating feather clusters.mov
24.69MB
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02 ZBrush for Character Artists/03 Professional Series Creature Concepting in ZBrush/09 Detailing the sculpt.mov
54.23MB
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02 ZBrush for Character Artists/03 Professional Series Creature Concepting in ZBrush/Info.png
535.34KB
02 ZBrush for Character Artists/03 Professional Series Creature Concepting in ZBrush/Professional Series Creature Concepting in ZBrush.zip
454.93MB
02 ZBrush for Character Artists/03 Professional Series Creature Concepting in ZBrush/Snapshot.png
434.69KB
02 ZBrush for Character Artists/04 Professional Series Painting and Rendering in ZBrush/01 Introduction and project overview.mov
7.26MB
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02 ZBrush for Character Artists/04 Professional Series Painting and Rendering in ZBrush/02 Painting the body.mov
34.58MB
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02 ZBrush for Character Artists/04 Professional Series Painting and Rendering in ZBrush/03 Transferring painted detail.mov
36.78MB
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02 ZBrush for Character Artists/04 Professional Series Painting and Rendering in ZBrush/04 Adding short fur to the creature.mov
31.44MB
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02 ZBrush for Character Artists/04 Professional Series Painting and Rendering in ZBrush/05 Creating small feathers on the creature.mov
47.51MB
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02 ZBrush for Character Artists/04 Professional Series Painting and Rendering in ZBrush/06 Polypainting the feathers.mov
33.41MB
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02 ZBrush for Character Artists/04 Professional Series Painting and Rendering in ZBrush/07 Adding small feathers to the wings.mov
22.97MB
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02 ZBrush for Character Artists/04 Professional Series Painting and Rendering in ZBrush/08 Building the whiskers and beard.mov
40.96MB
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02 ZBrush for Character Artists/04 Professional Series Painting and Rendering in ZBrush/09 Lighting the model with LightCap.mov
12.14MB
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02 ZBrush for Character Artists/04 Professional Series Painting and Rendering in ZBrush/10 Modifying a rendered image with BPR filters.mov
16.63MB
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02 ZBrush for Character Artists/04 Professional Series Painting and Rendering in ZBrush/Info.png
558.31KB
02 ZBrush for Character Artists/04 Professional Series Painting and Rendering in ZBrush/Professional Series Painting and Rendering in ZBrush.zip
999.42MB
02 ZBrush for Character Artists/04 Professional Series Painting and Rendering in ZBrush/Snapshot.png
684.31KB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/01 Introduction and project overview.mov
3.86MB
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02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/02 Evaluating the concept image.mov
17.77MB
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02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/03 Blocking in the torso using insert brushes.mov
28.81MB
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02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/04 Adding the neck and arms using insert brushes.mov
30.89MB
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02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/05 Creating the rest of the arm.mov
27.49MB
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02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/06 Adding legs and feet.mov
28.31MB
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02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/07 Creating hands and refining the feet.mov
28.6MB
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02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/08 Building the head.mov
30.61MB
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02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/09 Creating the ears.mov
22.44MB
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02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/10 Adding the nose and eye sockets.mov
26.99MB
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02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/11 Creating the eyes.mov
24.76MB
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02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/12 Refining the head and adding a collar.mov
33.71MB
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02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/13 Creating the shirt button and refining the mouth.mov
31.21MB
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02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/14 Making coat details.mov
25.11MB
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02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/15 Creating wrinkles in the coat.mov
37.34MB
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02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/16 Using ZRemesher to automatically retopologize our mesh.mov
27.2MB
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02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/17 Projecting all of the high-res detail.mov
32.81MB
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02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/18 Polypainting our character.mov
36.1MB
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02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/19 Beginning to pose our character.mov
47.47MB
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02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/20 Posing our character using Transpose Master.mov
31.27MB
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02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/21 Adding eyebrows and a test tube accessory.mov
31.38MB
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02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/22 Rendering out our character.mov
30.1MB
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291.85MB
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290.26KB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/Creating a Cartoon Scientist in ZBrush/Referenced Files/4r6_UI_Screenshot.jpg
292.5KB
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284.3KB
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30.78KB
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26.04KB
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23.61KB
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23.5KB
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339.07MB
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91.08MB
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29.53MB
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417.94KB
02 ZBrush for Character Artists/06 Hyper Detailing Workflows in ZBrush/01 Introduction and project overview.mov
4.38MB
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25.77MB
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16.43MB
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27.4MB
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37.11MB
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38.05MB
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45.56MB
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37.94MB
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37.82MB
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36.92MB
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33.22MB
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25.46MB
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02 ZBrush for Character Artists/06 Hyper Detailing Workflows in ZBrush/14 Render settings and material setup in KeyShot.mov
32.47MB
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02 ZBrush for Character Artists/06 Hyper Detailing Workflows in ZBrush/15 Taking a look at the final render process.mov
14.34MB
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02 ZBrush for Character Artists/06 Hyper Detailing Workflows in ZBrush/Hyper Detailing Workflows in ZBrush.zip
1.36GB
02 ZBrush for Character Artists/06 Hyper Detailing Workflows in ZBrush/Info.png
867.98KB
02 ZBrush for Character Artists/06 Hyper Detailing Workflows in ZBrush/Snapshot.png
980.75KB
02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/01 Introduction and project overview.mov
4.39MB
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02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/02 Concept and base mesh creation.mov
26.81MB
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02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/03 Creating form and polygroups.mov
31.57MB
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02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/04 Refining the shape.mov
31.54MB
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02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/05 Distributing polygons.mov
10.8MB
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02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/06 Creating wing membrane.mov
19.72MB
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02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/07 Adding eyes to the model.mov
36.24MB
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02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/08 Insert mesh brushes.mov
38.22MB
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02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/09 Adding claws and spines.mov
13.31MB
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02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/10 Eye lids and details.mov
23.14MB
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02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/11 Applying wrinkles and folds.mov
29.57MB
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02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/12 Additional underbelly details.mov
18.64MB
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02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/13 Scales and wrinkles.mov
53.93MB
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02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/14 More mesh inserts.mov
39.65MB
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02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/15 Texturing the wing membranes.mov
18.56MB
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02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/16 Creating teeth with curves.mov
34.6MB
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02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/17 Painting the dragon.mov
40.73MB
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02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/18 Further detail painting.mov
39.08MB
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02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/19 Alternative wing creation.mov
15.41MB
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02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/20 Painting with spotlight.mov
15.73MB
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02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/21 Making the turntable.mov
8.71MB
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02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/22 Conclusion and recap.mov
1.6MB
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02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/Creating a Fantasy Dragon in ZBrush.zip
647.59MB
02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/Info.png
935.57KB
02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/Snapshot 1.png
726.89KB
02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/Snapshot 2.png
635.65KB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/01 Introduction and project overview.mov
6.25MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/02 Using ZSpheres to block out the shape for our creature.mov
24.43MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/03 Creating a ZSphere armature for our creature.mov
23.87MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/04 Using ZSketch to create the torso.mov
35.04MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/05 Retopologizing the torso and adding detail.mov
43.88MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/06 Blocking in the other side of the torso.mov
40.6MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/07 Blocking in the head.mov
34.55MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/08 Adding initial details to the head.mov
36.07MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/09 Continuing to shape the head.mov
49.06MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/10 Blocking out the crown of tree branches.mov
30.49MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/11 Adding limbs to the branches.mov
37.91MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/12 Beginning the right arm.mov
40.09MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/13 Adding the right forearm pieces.mov
38.78MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/14 Detailing the right forearm.mov
31.76MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/15 Adding bulk to the right arm.mov
39.5MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/16 Starting on the left arm for our creature.mov
40.17MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/17 Sculpting the left arm branches.mov
36.07MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/18 Adding tendrils to the left arm.mov
30.59MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/19 Adding mossy details to the left main branch.mov
51.36MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/20 Roughing in the lower body.mov
49.11MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/21 Detailing the rocks in the upper leg.mov
40.24MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/22 Our first pass at the left leg.mov
45.16MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/23 Blocking in the lower legs.mov
38.56MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/24 Refining the lower leg shapes.mov
40.27MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/25 Adding details to the lower leg.mov
31.24MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/26 Continuing work on the lower legs.mov
49.73MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/27 Using the Curve Tube brush to add roots to the leg.mov
60.65MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/28 Adding leaves with FiberMesh.mov
30.32MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/29 Creating moss with FiberMesh.mov
46.67MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/30 Creating FiberMesh pine needles.mov
29.14MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/31 Using images as FiberMesh textures.mov
30.26MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/32 Creating a custom multimesh brush.mov
33.86MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/33 Using alphas to add detail to the head.mov
51.72MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/34 Sculpting with masks and alphas.mov
30.91MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/35 Detailing the torso.mov
54.82MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/36 Sculpting details with layers.mov
46.59MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/37 Adjusting and blending layers.mov
34.34MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/38 Final details on the left arm.mov
38.3MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/39 Using the curve lathe brush to create smaller details.mov
25.18MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/40 Using MicroMesh to add patches of fungus.mov
38.11MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/41 Adding lichens and fungus.mov
50.86MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/42 Creating additional details.mov
40.99MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/43 Detailing the eyes and mouth.mov
60.72MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/44 Using Spotlight for texturing.mov
44.8MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/45 Texturing the head.mov
50.81MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/46 Finishing up the head texture using Polypaint.mov
44.88MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/47 Using Spotlight to texture the torso.mov
55.6MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/48 Finishing up the textures.mov
46.27MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/49 A quick lighting setup.mov
35.98MB
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/Creating a Detailed Forest Creature in ZBrush.zip
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02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/Snapshot 1.png
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/01 Introduction and project overview.mov
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22.73MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/10 Refining the head and face.mov
18.41MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/11 Continuing to refine the face.mov
18.36MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/12 Creating horns for our character and continuing the face.mov
18.53MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/13 Continuing to refine the face.mov
17.42MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/14 Posing our character.mov
20.66MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/15 Continuing to refine the forms.mov
23.92MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/16 Beginning to detail the face of our character.mov
17.13MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/17 Continuing to detail the face.mov
18.61MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/18 Continuing to refine detail on the face and body.mov
17.57MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/19 Detailing the horns.mov
14.05MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/20 Using alphas to detail the skin.mov
24.47MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/21 Refining the detail of our character.mov
23.44MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/22 Beginning the painting process.mov
22.61MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/23 Continuing the paint our character.mov
30.81MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/24 Painting the teeth of our character.mov
27.29MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/25 Continuing the painting and detailing process.mov
22.51MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/26 Painting the eyes of our character.mov
20.58MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/27 Continuing the paint the eyes.mov
16.72MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/28 Putting the finishing touches.mov
16.54MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/29 Creating render passes.mov
15.43MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/30 Continuing render methods.mov
13.54MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/31 Creating the passes for our final render.mov
12.01MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/32 Continuing the rendering process.mov
8.24MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/33 Compositing the final render.mov
12.97MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/34 Continuing the compositing process.mov
18.24MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/35 Methods of paint over.mov
12.86MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/36 Putting the finishing touches on our render.mov
8.27MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/37 Going over the final image.mov
10.88MB
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/Creating a Portfolio-Ready Demon Concept in ZBrush.zip
180.51MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/Info.png
567.09KB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/Snapshot 1.png
842.08KB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/Snapshot 2.png
1.11MB
02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/01 Introduction and project overview.mov
4.06MB
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02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/02 Reference materials.mov
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02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/03 Anatomy modeling tips.mov
5.83MB
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02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/04 Creating structure around the eye and begin putting in wrinkles.mov
17.36MB
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02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/05 Continuing with wrinkles around the eye.mov
18.28MB
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02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/06 Putting pore detail around the eye.mov
14.61MB
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02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/07 Using UV Master plug-in to create details.mov
14.97MB
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02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/08 Retopologizing the dress in TopoGun.mov
10.99MB
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02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/09 Unwrapping UVs on dress in ZBrush.mov
15.02MB
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02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/10 Correcting UVs in 3ds Max.mov
37.9MB
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02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/11 Texturing the dress in Photoshop.mov
40.48MB
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02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/12 Detailing the dress in ZBrush.mov
12.29MB
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02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/13 Creating the hand pearls.mov
28.52MB
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02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/14 Editing reference images for texturing.mov
25.5MB
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02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/15 Texturing the front of the head.mov
25.92MB
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26.19MB
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523.06MB
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12.57MB
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16.4MB
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03 ZBrush and Maya Pipeline/03 Creating Game Weapons in Maya and ZBrush/Creating Game Weapons in Maya and ZBrush.zip
154.9MB
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463.81KB
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535.52KB
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5.15MB
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31.41MB
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16.16MB
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21.66MB
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44.72MB
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52.9MB
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27.49MB
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28.41MB
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55.4MB
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52.49MB
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31.18MB
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30.48MB
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63.07MB
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34.22MB
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03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/17 Beginning the low resolution torso.mov
43.25MB
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47.6MB
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40.76MB
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40.59MB
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23.87MB
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31.04MB
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19.25MB
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15.74MB
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21.67MB
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03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/26 Fixing texture issues in Photoshop.mov
19.69MB
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03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/27 Creating specular maps.mov
28.77MB
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03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/Creating Game Characters with Maya and ZBrush.zip
478.86MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/Info.png
546.13KB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/Snapshot 1.png
883.77KB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/Snapshot 2.png
569.57KB
03 ZBrush and Maya Pipeline/05 FiberMesh Integration with ZBrush/01 Introduction and project overview.mov
7.2MB
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03 ZBrush and Maya Pipeline/05 FiberMesh Integration with ZBrush/02 Transferring FiberMesh as polygons.mov
42.23MB
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03 ZBrush and Maya Pipeline/05 FiberMesh Integration with ZBrush/03 Transferring FiberMesh as a Vector Displacement Map.mov
20.23MB
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03 ZBrush and Maya Pipeline/05 FiberMesh Integration with ZBrush/04 Applying Vector Displacement Maps.mov
30.73MB
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03 ZBrush and Maya Pipeline/05 FiberMesh Integration with ZBrush/05 Exporting FiberMesh as curves.mov
16.52MB
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03 ZBrush and Maya Pipeline/05 FiberMesh Integration with ZBrush/06 Setting up hair using FiberMesh curves.mov
14.63MB
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03 ZBrush and Maya Pipeline/05 FiberMesh Integration with ZBrush/FiberMesh Integration with ZBrush.zip
176.47MB
03 ZBrush and Maya Pipeline/05 FiberMesh Integration with ZBrush/Info.png
749.09KB
03 ZBrush and Maya Pipeline/05 FiberMesh Integration with ZBrush/Snapshot.png
398.07KB
03 ZBrush and Maya Pipeline/06 Multi-Tile Texture Workflows/01 Introduction and project overview.mov
5.29MB
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17.75MB
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15MB
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131.5MB
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416.44KB
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22.66MB
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780.57KB
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504.79KB
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21.41MB
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11.37MB
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100.81MB
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03 ZBrush and Maya Pipeline/08 Character Creation Pipeline in Maya and ZBrush/06 Texturing with ZAppLink exporting textures from ZBrush.mov
39.37MB
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32.67MB
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12.81MB
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03 ZBrush and Maya Pipeline/08 Character Creation Pipeline in Maya and ZBrush/09 Adding clothes.mov
53.33MB
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03 ZBrush and Maya Pipeline/08 Character Creation Pipeline in Maya and ZBrush/10 Saving renders and Photoshop compositing.mov
23.08MB
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03 ZBrush and Maya Pipeline/08 Character Creation Pipeline in Maya and ZBrush/11 Adding details and finishing touches.mov
25.8MB
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03 ZBrush and Maya Pipeline/08 Character Creation Pipeline in Maya and ZBrush/Character Creation Pipeline in Maya and ZBrush.zip
419.41MB
03 ZBrush and Maya Pipeline/08 Character Creation Pipeline in Maya and ZBrush/Info.png
1.08MB
03 ZBrush and Maya Pipeline/08 Character Creation Pipeline in Maya and ZBrush/Snapshot.png
779.42KB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/01 Introduction and project overview.mov
4.3MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/02 Setting up the reference and cameras.mov
18.74MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/03 Blocking out the character.mov
30.6MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/04 Blocking the hands and creating the neck.mov
26.95MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/05 Blocking out clothing and adding detail to the legs.mov
38.14MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/06 Finishing the rough blocking.mov
10.69MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/07 Setting up the face.mov
32.26MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/08 Bringing the different parts of the face together.mov
45.76MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/09 Finishing the head and attaching it to the body.mov
41.22MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/10 Preparing the blocking model for export.mov
47.38MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/11 Starting on the sculpt in ZBrush.mov
20.73MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/12 Subdividing and slowly adding detail.mov
25.96MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/13 Adding some of the bigger folds to the shirt.mov
15.91MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/14 Adding folds on the pants and the boots.mov
20.1MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/15 Creating finer detail to the pants.mov
20.42MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/16 A first look at the ZBrush BPR renderer.mov
20.47MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/17 Adding detailed folds to the sleeves.mov
15.21MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/18 Changing materials on subtools.mov
13.86MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/19 Adding a cape in Maya.mov
40.2MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/20 Polypainting the eyes.mov
14.57MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/21 Adding skin detail to the face and hands.mov
21.86MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/22 Polypainting the skin tones on the head.mov
21.31MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/23 Using textures to create a base for the fabric.mov
31.48MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/24 Using Spotlight for projecting textures.mov
24.29MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/25 Cutting up the cape using masks.mov
24.02MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/26 Roughing up the surfaces using masks.mov
37.44MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/27 Finishing up and exporting our layers..mov
19.31MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/28 Putting the layers together in Photoshop.mov
16.89MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/29 Adding the finishing touches to our image.mov
21.73MB
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03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/Creating Medieval Character Concepts in ZBrush and Maya.zip
1.58GB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/Info.png
868.65KB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/Snapshot 1.png
1.04MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/Snapshot 2.png
927.4KB
03 ZBrush and Maya Pipeline/10 Texturing a Realistic Human in Maya and ZBrush/01 Introduction and project overview.mov
3.45MB
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33.53MB
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17.78MB
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29.89MB
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44.74MB
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22.34MB
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03 ZBrush and Maya Pipeline/10 Texturing a Realistic Human in Maya and ZBrush/08 Shading our inorganic elements.mov
29.31MB
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26.93MB
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03 ZBrush and Maya Pipeline/10 Texturing a Realistic Human in Maya and ZBrush/10 Compositing our final image.mov
24.63MB
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03 ZBrush and Maya Pipeline/10 Texturing a Realistic Human in Maya and ZBrush/Info.png
561.46KB
03 ZBrush and Maya Pipeline/10 Texturing a Realistic Human in Maya and ZBrush/Snapshot.png
509KB
03 ZBrush and Maya Pipeline/10 Texturing a Realistic Human in Maya and ZBrush/Texturing a Realistic Human in Maya and ZBrush.zip
978.44MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/01 Introduction and project overview.mov
4.1MB
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15.04MB
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25.54MB
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33.28MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/05 Beginning the lower leg.mov
52.47MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/06 Continuing the lower leg armor.mov
43.29MB
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45.25MB
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30.74MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/09 Adding details to the feet.mov
53.57MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/10 Building the claws.mov
57.98MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/11 Finishing up the feet.mov
56.9MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/12 Creating the upper leg topology.mov
56.79MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/13 Finishing the legs.mov
24.41MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/14 Starting the abdomen.mov
38.68MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/15 Finishing up the abdomen.mov
25.73MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/16 Detailing the torso armor.mov
54.76MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/17 Creating the robot's back pieces.mov
44.63MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/18 Creating the carapace using topology tools.mov
33.15MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/19 Adding armor plating to the carapace.mov
49.23MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/20 Adding final details to the carapace.mov
51.38MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/21 Blocking out the robot's core geometry.mov
28.99MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/22 Starting on the head.mov
26.64MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/23 Creasing the geometry for smoothing.mov
14.34MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/24 Layering armor on the upper torso.mov
59.16MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/25 Creating the robot's nose plate.mov
27.46MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/26 Adding the hard edges to the nose plate.mov
32.06MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/27 Beginning the mandible.mov
37.6MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/28 Detailing the mandible.mov
72.56MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/29 Creating the robot's facial elements.mov
31.8MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/30 Blocking out the upper arm.mov
49.26MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/31 Moving on to the forearm.mov
77.09MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/32 Using curve brushes to add detail.mov
44.01MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/33 Continuing the forearm.mov
74.65MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/34 Blocking in the forearm interior.mov
71.63MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/35 Detailing the forearm.mov
56.46MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/36 Creating the gun.mov
50.67MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/37 Posing the character for rendering.mov
52.76MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/38 Combining our render passes in After Effects.mov
25.44MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/39 Adding details in Photoshop.mov
23.11MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/40 Finishing up the render.mov
25.98MB
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03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/Info.png
819.87KB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/Modeling a Mech Robot in ZBrush.zip
151.98MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/Snapshot 1.png
1015.1KB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/Snapshot 2.png
1.12MB
03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/ Creating a Sea Creature in Maya and ZBrush.zip
386.5MB
03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/01 Introduction and project overview.mov
9.12MB
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03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/02 Modifying our 2D concept and creating a base mesh.mov
41.2MB
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03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/03 Setting up our ZBrush preferences and sculpting brushes.mov
25.17MB
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03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/04 Blocking in the sculpt.mov
28.24MB
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03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/05 Starting on initial refinement.mov
32.72MB
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40.43MB
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20.44MB
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03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/08 Using masks to guide the sculpt.mov
26.51MB
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29.16MB
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03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/10 Using Photoshop to speed up our concepts for ZBrush.mov
25.18MB
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03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/11 Sculpting the creature's head and gills.mov
25.23MB
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21.28MB
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30.07MB
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03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/14 Posing our creature with Transpose Master.mov
14.82MB
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03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/15 Sculpting high frequency details.mov
31.26MB
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03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/16 Rendering and compositing our final image.mov
39.64MB
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787.19KB
03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/Snapshot.png
801.44KB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/01 Introduction and Project Overview.mov
12.7MB
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13.61MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/03 Finishing the ZSphere skeleton.mov
21.12MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/04 Positioning the adaptive skin.mov
11.06MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/05 Creating the basic shapes.mov
13.05MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/06 Redrawing the mouth topology.mov
27.54MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/07 Adding the eyes.mov
17.62MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/08 Sculpting the body.mov
17.64MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/09 Shaping the tentacles.mov
13.6MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/10 Sculpting the mouth area.mov
16.5MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/11 Sculpting the inside of the mouth.mov
16.46MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/12 Adding the tongue with ZSpheres.mov
12.78MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/13 Shaping and sculpting the tongue.mov
21.81MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/14 Building the fish with ZSpheres.mov
14.54MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/15 Detailing the fish.mov
20.61MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/16 Adding the teeth.mov
15.68MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/17 Adding the saliva and hair.mov
15.73MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/18 Previewing with materials.mov
9.14MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/19 Polypainting the squid's body.mov
20.16MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/20 Using custom alphas to detail the tentacles.mov
9.92MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/21 Painting the eyes.mov
9.59MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/22 Painting the tongue.mov
11.64MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/23 Painting the fish.mov
15.09MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/24 Detailing and painting the ground.mov
14.19MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/25 Preparing assets for export and creating UVs.mov
10.99MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/26 Exporting textures from ZBrush.mov
12.17MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/27 Exporting geometry from ZBrush.mov
10.01MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/28 Exporting normal and displacement maps.mov
10.09MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/29 Importing ZBrush geometry into Maya.mov
20.54MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/30 Adding lights to the Maya scene.mov
13.5MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/31 Adding materials to the characters' eyes and teeth.mov
16.98MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/32 Creating subsurface materials for the character's body.mov
15.85MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/33 Connecting color maps to SSS materials.mov
17.08MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/34 Creating a SSS back scattering map in ZBrush.mov
23.55MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/35 Building SSS shader for the character's tongue.mov
19.24MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/36 Adjusting render stats of geometry for proper reflections and refractions.mov
16.73MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/37 Creating pools of water under the squid character.mov
18.85MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/38 Independently controlling final gather and reflection results.mov
10.52MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/39 Utilizing approximations for high quality displacement effects.mov
20.25MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/40 Finalizing light setup.mov
20.78MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/41 Setting up render layers in Maya.mov
22.89MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/42 Compositing color and occlusion passes in Photoshop.mov
17.36MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/43 effects and image retouching in Photoshop.mov
9.48MB
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/Character and Scene Development in ZBrush.zip
222.32MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/Info.png
896.1KB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/Snapshot 1.png
1.32MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/Snapshot 2.png
1.17MB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/01 Introduction and project overview.mov
4.74MB
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03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/02 Exploring all the tools we will be using.mov
13.9MB
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03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/03 Looking at the props we are going build.mov
5.73MB
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03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/04 Modeling the wooden crate.mov
19.37MB
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03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/05 Creating the diffuse texture for the crate.mov
8.8MB
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03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/06 Creating our first normal map with Ndo2.mov
22.95MB
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03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/07 Checking our map inside of Marmoset.mov
23.8MB
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03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/08 Creating a wood preset in Ndo2.mov
15.09MB
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03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/09 Modeling our wooden pallet.mov
27.42MB
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03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/10 Preparing our mesh for polypainting.mov
43.52MB
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03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/11 Troubleshooting our exported OBJ.mov
20.47MB
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03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/12 Creating the final boards for our pallet.mov
19.68MB
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03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/13 Creating the normal map for our pallet.mov
17.63MB
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03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/14 Alternate method diffuse and normal maps.mov
26.78MB
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03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/15 Creating the metal barrel.mov
47MB
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03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/16 Creating the UVs for our barrel.mov
35.45MB
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03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/17 Starting to texture the barrel.mov
31.7MB
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03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/18 Adding wear and dirt to our texture.mov
41.68MB
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03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/19 Creating the normal map for our barrel.mov
23.43MB
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03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/20 Creating our traffic cone.mov
25.89MB
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03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/21 Creating the diffuse map for our cone.mov
21.87MB
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03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/22 Exploring Ddo and adding detail to our texture.mov
12.82MB
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03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/23 Using Ddo to create an alternate diffuse texture.mov
17.52MB
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03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/24 Preparing our model to go from Maya to Toolbag.mov
19.66MB
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03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/25 Creating a compelling render with Marmoset Toolbag.mov
31.01MB
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03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/Info.png
1.03MB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/Snapshot 1.png
639.82KB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/Snapshot 2.png
728.09KB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/project_files.zip
482.12MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/01 Introduction and project overview.mov
3.93MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/02 Concept, references, and inspiration.mov
18.15MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/03 Using ZSpheres to create structure.mov
12.09MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/04 Building a rough sculpt of our character.mov
28.51MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/05 Refining the mesh of the body.mov
30.75MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/06 Creating proxy geometries for our character.mov
41.31MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/07 Retopologizing our character.mov
49.06MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/08 Reprojecting details on our topology.mov
25.9MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/09 Opening and separating our UVs.mov
41.83MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/10 Starting to model details.mov
23.38MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/11 Continuing our detail modeling.mov
31.87MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/12 Exporting the displacement maps.mov
33.69MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/13 Paint-over in Photoshop.mov
5.38MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/14 Texturing the accessories in Mudbox.mov
39.24MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/15 Editing textures in Photoshop.mov
29.74MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/16 Shading our character's accessories.mov
33.1MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/17 Applying displacement details in Mudbox.mov
4.05MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/18 Texturing the skin in ZBrush.mov
26.16MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/19 Refining the skin in Mudbox.mov
19.45MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/20 Shading the skin.mov
17.11MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/21 Connecting the SSS shader to an mia shader.mov
23.37MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/22 Combing our character's mustache.mov
51.96MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/23 Setting up our camera.mov
30.52MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/24 Posing our character in ZBrush.mov
58.83MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/25 Setting up lights and rendering.mov
36.15MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/26 Compositing and retouching the final render.mov
36.01MB
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03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/Crafting Characters from Design to Composite in ZBrush and Maya.zip
323.59MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/Info.png
1.06MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/Snapshot 1.png
648.49KB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/Snapshot 2.png
942.67KB
03 ZBrush and Maya Pipeline/Info.png
788.9KB
03 ZBrush and Maya Pipeline/Snapshot 1.png
321.79KB
03 ZBrush and Maya Pipeline/Snapshot 2.png
207.01KB
03 ZBrush and Maya Pipeline/Snapshot 3.png
202.12KB
03 ZBrush and Maya Pipeline/Snapshot 4.png
296.77KB
04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/01 Introduction and project overview.mp4
4.72MB
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04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/02 Sampling and saving colors with the Color Palette.mp4
11.95MB
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9.4MB
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04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/04 Understanding the Basic Material part 1.mp4
8.54MB
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04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/05 Understanding the Basic Material part 2.mp4
18.98MB
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04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/06 Understanding the Basic Material part 3.mp4
15.17MB
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04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/07 Understanding the Basic Material part 4.mp4
13.11MB
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04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/08 Using the DoubleShade Material to mix shader attributes.mp4
14.28MB
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04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/09 Creating a realistic skin shader in ZBrush.mp4
21.29MB
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04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/10 Copying and pasting shaders into a shading slot.mp4
9.47MB
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04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/11 Capturing lighting information from photographs using Matcap materials.mp4
11.37MB
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04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/12 Fine-tuning cavity and lighting information of Matcap materials.mp4
22.44MB
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04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/13 Utilizing Matcap materials without photographs.mp4
13.12MB
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04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/14 Assigning different materials to various subtools.mp4
7.26MB
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04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/15 Controlling ZBrush light placement color and intensity.mp4
12.59MB
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04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/16 Working with ZBrush point lights.mp4
14.45MB
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04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/17 Using Glow, Spot and Radial lights with your ZBrush scene.mp4
5.9MB
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04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/18 Using Global Diffuse Maps to add illumination without using lights.mp4
10.82MB
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14.1MB
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43.18MB
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04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/05 Adding ridges to the handle.flv
37.72MB
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38.84MB
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04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/07 Creating dagger details.flv
82.32MB
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04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/08 Creating the curved detail section.flv
35.05MB
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04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/09 Inserting detailed pieces.flv
86.46MB
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04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/10 Finishing the inserted detail.flv
66.17MB
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04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/11 Painting the dagger.flv
59.53MB
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04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/12 Creating the game resolution mesh.flv
43.88MB
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04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/13 Projecting detail and creating UVs.flv
46.55MB
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04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/14 Creating and exporting maps.flv
29.45MB
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04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/15 Reassembling the asset in Marmoset Toolbag.flv
48.19MB
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04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/Info.png
2.05MB
04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/project_files.7z
519.43MB
04 Texturing in ZBrush/Info.png
2.77MB
04 Texturing in ZBrush/Snapshot.jpg
680.04KB