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043 Adding in animated obstacles.mp4
18.27MB
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Exercise Files.rar
15.72MB
044 Publishing to different formats.mp4
14.76MB
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040 Saving high scores.mp4
13.28MB
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033 Adding a 'game over' effect.mp4
13.08MB
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019 Wiring up the object pool.mp4
12.72MB
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006 Building a pixel-perfect orthographic camera.mp4
12.64MB
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032 Ending the game.mp4
12.44MB
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027 Adding in a player idle animation.mp4
12.23MB
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008 Resizing textures to fill the screen.mp4
11.93MB
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023 Dynamically resizing 2D box colliders.mp4
11.87MB
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039 Connecting the score to the game manager.mp4
11.57MB
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034 Restart the game.mp4
11.33MB
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015 Destroying obstacles offscreen.mp4
11.3MB
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016 Building a GameObject utility class.mp4
11.02MB
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030 Starting the game.mp4
10.72MB
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010 Emulating parallax scrolling with repeating textures.mp4
10.49MB
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025 Detecting when the player is standing.mp4
10.46MB
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026 Making the player jump.mp4
10.22MB
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021 Implementing recycle in any script.mp4
10.12MB
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037 Controlling text with code.mp4
10.07MB
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029 Recycling the player game object.mp4
9.91MB
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014 Random spawner delay times.mp4
9.68MB
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018 Building an object pool.mp4
9.45MB
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020 Making obstacles recyclable.mp4
9.43MB
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022 Cleaning up the obstacles.mp4
9.3MB
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009 Animating repeating background textures.mp4
9.19MB
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004 Cutting up sprites.mp4
9.1MB
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017 Recycling game objects.mp4
8.75MB
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036 Laying out text.mp4
8.74MB
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035 Working with fonts.mp4
8.36MB
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041 Adding in a simple lighting effect overlay.mp4
8.34MB
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013 Spawning new obstacles.mp4
8.3MB
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042 Adding zombies.mp4
8.03MB
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024 Building the player.mp4
7.41MB
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003 Importing artwork.mp4
7.3MB
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007 Building a repeating background.mp4
7.15MB
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031 Adding the player.mp4
7.05MB
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028 Creating a player animation manager.mp4
6.78MB
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012 Moving obstacles.mp4
6.43MB
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011 Building a reusable obstacle GameObject.mp4
6.28MB
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005 Optimizing loose sprites with Unity`s TexturePacker.mp4
5.77MB
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038 Displaying the score.mp4
5.76MB
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001 Welcome.mp4
5.65MB
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045 Next steps.mp4
1.87MB
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002 Using the exercise files.mp4
688.73KB
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