(2017-2020) 3ds Max - Tips, Tricks & Techniques (Updated 08.04.2020)-IVY

Torrent Hash:
7EDA147B587A1A138885D080043B1BF16E581093
Number of Files:
285
Content Size:
5.08GB
Convert On:
2020-09-30
Magnet Link:
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File Name
Size
Exercise Files/Ex_Files_3DSMax_Q3_2017.zip
530.2MB
Exercise Files/Ex_Files_3DSMax_Q4_2017.zip
327MB
Exercise Files/Ex_Files_3DSMax_Q2_2020.zip
309.7MB
Exercise Files/Ex_Files_3DSMax_Q1_2018.zip
244.3MB
Exercise Files/Ex_Files_3DSMax_Q3_2019.zip
170.54MB
Exercise Files/Ex_Files_3DSMax_Q1_2019.zip
145.93MB
Exercise Files/Ex_Files_3DSMax_Q4_2019.zip
143.82MB
Exercise Files/Ex_Files_3DSMax_Q4_2018.zip
94.36MB
Exercise Files/Ex_Files_3DSMax_Q3_2018.zip
60.3MB
Exercise Files/Ex_Files_3DSMax_Q2_2018.zip
47.15MB
Exercise Files/Ex_Files_3DSMax_Q2_2019.zip
33.65MB
Exercise Files/Ex_Files_3DSMax_Q1_2020.zip
26.32MB
Exercise Files/Exercise_files.mp4
10.27MB
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Exercise Files/Exercise_files.srt
8.63KB
16-Shading_a_landscape_with_Arnold_Curvature.mp4
49.95MB
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45-Approximating_global_illumination_in_Arnold.mp4
40.32MB
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23-Projecting_a_photo_to_proxy_geometry_with_Camera_Map.mp4
40.26MB
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71-Rendering_particles_with_Arnold_Standard_Volume.mp4
37.69MB
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76-Rendering_motion_blur_in_Arnold.mp4
37.21MB
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55-Texturing_with_the_Advanced_Wood_procedural_map.mp4
36.65MB
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59-Creating_animation_layers.mp4
36.39MB
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68-Rendering_a_starfield.mp4
35.75MB
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43-Blending_curves_with_Spline_Morph.mp4
35.26MB
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88 - Using named coordinate spaces in Open Shading Language (OSL).mp4
34.96MB
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12-Getting_started_with_the_Max_Creation_Graph.mp4
34.81MB
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67-Spawning_particles_from_a_3D_map.mp4
34.64MB
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63-Introduction_to_3ds_Max_Interactive.mp4
34.03MB
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10-Real_time_animation_with_the_Motion_Capture_utility.mp4
33.92MB
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28-Non-destructive_model_adjustment_with_Linked_Xform.mp4
33.56MB
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02-Modeling_terrain_with_Displace_space_warp.mp4
33.23MB
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01-Modeling_a_floor_plan_from_a_2D_drafting_document.mp4
32.77MB
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64-Building_a_motion_graphics_rig_with_Data_Channel.mp4
32.07MB
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08-Working_with_audio_and_the_AudioFloat_controller.mp4
31.25MB
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07-Modulating_animation_with_Multiply_and_Ease_Curves.mp4
30.87MB
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35-Render_a_mesh_object_with_Arnold_Standard_Volume.mp4
29.96MB
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22-Aligning_a_camera_to_a_background_with_Perspective_Match.mp4
29.75MB
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15-Building_a_road_with_Conform_space_warp.mp4
29.51MB
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69-Faking_GI_with_an_Arnold_ambient_occlusion_filter.mp4
29.19MB
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20-Rigging_a_camera-facing_matte_painting.mp4
28.97MB
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26-Introduction_to_3ds_Max_Fluids.mp4
28.17MB
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44-Combining_splines_with_shape_Booleans.mp4
28.11MB
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03-Projecting_UVs_with_the_Camera_Map_world_space_modifier.mp4
27.59MB
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73-Volume_indirect_global_illumination_in_Arnold.mp4
27.51MB
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38-Drawing_curves_with_Freehand_Spline.mp4
27.48MB
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29-Animating_sub-objects_with_Linked_Xform.mp4
27.21MB
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25-Converting_scenes_for_different_renderers.mp4
26.83MB
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52-Using_the_if…else_conditional_statement_in_OSL.mp4
26.78MB
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51-Iterating_a_for_loop_in_OSL.mp4
26.65MB
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04-Capturing_shadows_with_Arnold_Shadow_Matte_map.mp4
26.46MB
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27-Modeling_with_the_Motion_Field_Space_Warp.mp4
26.19MB
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41-Resampling_curves_with_Normalize_Spline.mp4
25.83MB
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17-Creating_custom_attributes_with_the_Parameter_Editor.mp4
25.72MB
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14-Sculpting_a_terrain_with_Texture_Object_Mask.mp4
25.69MB
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113 - Baking a map to a mesh with Assign Vertex Color.mp4
25.67MB
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57-Setting_a_fluid_initial_state.mp4
25.53MB
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108 - Mapping Arnold Toon base color.mp4
25.5MB
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13-Modifying_a_Max_Creation_Graph_tool.mp4
25.22MB
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31-Generate_complex_motion_with_Waveform_Controllers.mp4
24.91MB
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42-Soft_selecting_curves_with_Spline_Influence.mp4
24.73MB
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49-Declaring_OSL_input_and_output_parameters.mp4
24.55MB
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46-Rendering_proxies_with_Arnold_procedurals.mp4
24.47MB
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115 - Baking multiple vertex color channels with VertexPaint.mp4
24.39MB
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61-Rendering_iridescence_with_Arnold_Thin_Film.mp4
24.37MB
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110 - Adding information overlays to a preview with MAXScript.mp4
24.09MB
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11-Stylized_rendering_with_Scanline_Inkn_Paint.mp4
24.03MB
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36-Render_a_Point_Cloud_object.mp4
23.86MB
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21-Graphing_scene_conditions_with_State_Sets_Compositor.mp4
23.83MB
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19-Rendering_light_groups_with_Arnold_AOVs.mp4
23.76MB
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81-Painting_a_vertex_color_mask_with_VertexPaint.mp4
23.71MB
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134 - Defining a temporary transform center with working pivot.mp4
23.08MB
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106 - Remapping colors with Arnold Ramp RGB.mp4
23.05MB
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87 - Assigning UVW coordinates in an OSL network.mp4
22.92MB
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133 - Managing scene materials with Material Explorer.mp4
22.83MB
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86 - Displaying fluid data channels.mp4
22.71MB
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53-Managing_OSL_file_assets_and_paths.mp4
22.7MB
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47-Introduction_to_the_Open_Shading_Language_map.mp4
22.62MB
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09-Automating_with_Expression_controllers.mp4
22.56MB
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93 - Keyframe quantization and sub-frame editing with Snap Keys.mp4
22.52MB
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32-Illuminate_a_scene_with_an_Arnold_Mesh_Light.mp4
22.21MB
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78-Sketching_freeform_topology_over_a_polygon_mesh.mp4
22.16MB
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50-Generating_a_fractal_noise_pattern_in_OSL.mp4
22.16MB
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89 - Shadow group exclusion with Arnold properties.mp4
21.97MB
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117 - Optimizing geometry with the MultiRes modifier.mp4
21.81MB
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94 - Importing a CAD solid model as a Body Object.mp4
21.66MB
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107 - Rendering contours with Arnold Toon.mp4
21.55MB
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66-Open_Shading_Language_code_editor_tips_and_tricks.mp4
21.53MB
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97 - Denoising an Arnold rendering.mp4
21.2MB
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102 - Shading per object with OSL Random by Index.mp4
21.14MB
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114 - Generating cavity and occlusion maps with Render Surface Map.mp4
20.99MB
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116 - Compositing vertex color in a shading network.mp4
20.82MB
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06-Mechanical_rigging_with_IK_and_the_LookAt_controller.mp4
20.82MB
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121 - Measuring with tape helper, the Measure Distance tool, and the Measure utility.mp4
20.73MB
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124 - Stacking objects with Select and Place.mp4
20.66MB
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72-Render_Arnold_volume_with_physical_values.mp4
20.6MB
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128 - Locking and unlocking container parameters.mp4
20.54MB
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111 - Modeling with the updated Chamfer modifier.mp4
20.33MB
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05-Rendering_compositing_passes_with_Arnold_AOVs.mp4
20.28MB
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40-Reducing_curve_detail_with_Optimize_Spline.mp4
20.17MB
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125 - Managing objects and sub-objects with selection sets.mp4
19.92MB
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132 - Keyframing sub-objects with the Master Point controller.mp4
19.84MB
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74-Removing_polygon_detail_with_Freeform_Optimize.mp4
19.82MB
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101 - Combining data channels of Fluids.mp4
19.79MB
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62-Loading_and_saving_fluid_presets.mp4
19.76MB
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126 - Referencing scenes with containers.mp4
19.74MB
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75-Transform_and_retime_a_cache_with_Fluid_Loader.mp4
19.43MB
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96 - Solid model union with Join Bodies.mp4
19.42MB
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131 - Analyzing and correcting mesh geometry with xView.mp4
19.34MB
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123 - Quickly adjusting transforms and pivot point with the Transform Toolbox.mp4
19.28MB
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82-Drawing_polygon_freeform_strips.mp4
19.26MB
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92 - Rendering Fluid channels with Arnold User Data.mp4
19.02MB
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120 - Wiring parameters in a lighting assembly.mp4
18.95MB
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109 - Controlling preview quality.mp4
18.73MB
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24-Automation_with_wire_parameters_and_manipulators.mp4
18.67MB
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18-Driving_animation_curves_with_the_Reaction_controller.mp4
18.61MB
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130 - Projecting splines onto surfaces with ShapeMerge.mp4
18.61MB
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34-Varying_shader_properties_by_object_with_Arnold_Color_Jitter.mp4
18.48MB
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56-Art_directing_the_Advanced_Wood_texture_map.mp4
18.31MB
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39-Correcting_intersections_with_Spline_Overlap.mp4
18.28MB
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127 - Changing inherited container content with Edit in Place.mp4
18.13MB
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65-Creating_custom_project_folder_structures.mp4
18.08MB
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48-Basic_syntax_of_Open_Shading_Language.mp4
17.91MB
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103 - Layering materials of Fluids.mp4
17.36MB
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60-Collaborate_online_with_shared_views.mp4
17.08MB
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91 - Understanding Fluid Churn and Vorticity channels.mp4
16.8MB
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58-In_camera_compositing_with_Camera_Map_modifier.mp4
16.7MB
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79-Animating_effects_with_Data_Channel_Decay.mp4
16.07MB
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80-Animating_controllers_in_the_Material_Editor.mp4
16.05MB
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129 - Editing unlocked container parameters.mp4
15.77MB
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70-Modeling_with_the_animation_Snapshot_tool.mp4
15.45MB
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84-Interactive_ActiveShade_in_a_viewport.mp4
15.16MB
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33-Shading_with_Maya_maps_in_3ds_Max.mp4
14.77MB
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99 - Curve Editor view menu - Tips and tricks.mp4
14.32MB
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54-Accelerate_Arnold_rendering_with_adaptive_sampling.mp4
13.86MB
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30-Customize_and_cycle_Path_Constraint_animation.mp4
12.6MB
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122 - Display panel tips and tricks.mp4
12.36MB
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85 - Fluid data channels.mp4
12.34MB
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112 - Applying a chamfer using edge weight and depth.mp4
12.23MB
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100 - Editing animation curves with the Region Keys tool.mp4
11.85MB
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119 - Constructing a lighting assembly.mp4
11.35MB
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104 - Render particles as Arnold primitives.mp4
11.19MB
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83-Extruding_polygon_freeform_branches.mp4
11.08MB
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105 - Render PFlow particles with Arnold Shape.mp4
10.96MB
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95 - Solid model subtraction and intersection with Body Cutter.mp4
10.83MB
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37-Setting_track_value_boundaries_with_a_limit_controller.mp4
10.7MB
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98 - Interactive Update in the animation Curve Editor.mp4
8.87MB
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90 - Erasing materials with MAXScript or UVW Remove.mp4
8.83MB
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00-What_to_know.mp4
7.53MB
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118 - Improving viewport performance with the Substitute modifier.mp4
7.39MB
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77-Drawing_splines_on_an_editable_poly.mp4
6.69MB
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00-Welcome.mp4
4.35MB
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16-Shading_a_landscape_with_Arnold_Curvature.srt
23.62KB
45-Approximating_global_illumination_in_Arnold.srt
22.24KB
59-Creating_animation_layers.srt
21.95KB
07-Modulating_animation_with_Multiply_and_Ease_Curves.srt
20.06KB
43-Blending_curves_with_Spline_Morph.srt
19.97KB
12-Getting_started_with_the_Max_Creation_Graph.srt
19.88KB
01-Modeling_a_floor_plan_from_a_2D_drafting_document.srt
19.86KB
13-Modifying_a_Max_Creation_Graph_tool.srt
19.42KB
15-Building_a_road_with_Conform_space_warp.srt
18.97KB
49-Declaring_OSL_input_and_output_parameters.srt
18.65KB
76-Rendering_motion_blur_in_Arnold.srt
18.27KB
23-Projecting_a_photo_to_proxy_geometry_with_Camera_Map.srt
18.26KB
20-Rigging_a_camera-facing_matte_painting.srt
17.98KB
71-Rendering_particles_with_Arnold_Standard_Volume.srt
17.64KB
25-Converting_scenes_for_different_renderers.srt
17.32KB
67-Spawning_particles_from_a_3D_map.srt
17.25KB
47-Introduction_to_the_Open_Shading_Language_map.srt
17.09KB
02-Modeling_terrain_with_Displace_space_warp.srt
17.04KB
55-Texturing_with_the_Advanced_Wood_procedural_map.srt
16.76KB
113 - Baking a map to a mesh with Assign Vertex Color.srt
16.7KB
22-Aligning_a_camera_to_a_background_with_Perspective_Match.srt
16.58KB
64-Building_a_motion_graphics_rig_with_Data_Channel.srt
16.51KB
46-Rendering_proxies_with_Arnold_procedurals.srt
16.4KB
10-Real_time_animation_with_the_Motion_Capture_utility.srt
16.37KB
26-Introduction_to_3ds_Max_Fluids.srt
16.33KB
44-Combining_splines_with_shape_Booleans.srt
16.33KB
08-Working_with_audio_and_the_AudioFloat_controller.srt
16.23KB
31-Generate_complex_motion_with_Waveform_Controllers.srt
16.1KB
19-Rendering_light_groups_with_Arnold_AOVs.srt
16.1KB
53-Managing_OSL_file_assets_and_paths.srt
15.99KB
04-Capturing_shadows_with_Arnold_Shadow_Matte_map.srt
15.96KB
88 - Using named coordinate spaces in Open Shading Language (OSL).srt
15.83KB
68-Rendering_a_starfield.srt
15.6KB
51-Iterating_a_for_loop_in_OSL.srt
15.36KB
132 - Keyframing sub-objects with the Master Point controller.srt
15.11KB
86 - Displaying fluid data channels.srt
15.06KB
17-Creating_custom_attributes_with_the_Parameter_Editor.srt
15KB
09-Automating_with_Expression_controllers.srt
14.88KB
81-Painting_a_vertex_color_mask_with_VertexPaint.srt
14.86KB
27-Modeling_with_the_Motion_Field_Space_Warp.srt
14.7KB
29-Animating_sub-objects_with_Linked_Xform.srt
14.62KB
21-Graphing_scene_conditions_with_State_Sets_Compositor.srt
14.55KB
108 - Mapping Arnold Toon base color.srt
14.46KB
63-Introduction_to_3ds_Max_Interactive.srt
14.46KB
128 - Locking and unlocking container parameters.srt
14.45KB
123 - Quickly adjusting transforms and pivot point with the Transform Toolbox.srt
14.44KB
111 - Modeling with the updated Chamfer modifier.srt
14.35KB
35-Render_a_mesh_object_with_Arnold_Standard_Volume.srt
14.3KB
52-Using_the_if…else_conditional_statement_in_OSL.srt
14.2KB
38-Drawing_curves_with_Freehand_Spline.srt
14.1KB
115 - Baking multiple vertex color channels with VertexPaint.srt
14KB
14-Sculpting_a_terrain_with_Texture_Object_Mask.srt
13.95KB
94 - Importing a CAD solid model as a Body Object.srt
13.95KB
06-Mechanical_rigging_with_IK_and_the_LookAt_controller.srt
13.92KB
125 - Managing objects and sub-objects with selection sets.srt
13.74KB
87 - Assigning UVW coordinates in an OSL network.srt
13.74KB
69-Faking_GI_with_an_Arnold_ambient_occlusion_filter.srt
13.64KB
133 - Managing scene materials with Material Explorer.srt
13.6KB
126 - Referencing scenes with containers.srt
13.58KB
117 - Optimizing geometry with the MultiRes modifier.srt
13.58KB
11-Stylized_rendering_with_Scanline_Inkn_Paint.srt
13.3KB
24-Automation_with_wire_parameters_and_manipulators.srt
13.2KB
57-Setting_a_fluid_initial_state.srt
13.12KB
93 - Keyframe quantization and sub-frame editing with Snap Keys.srt
13.09KB
73-Volume_indirect_global_illumination_in_Arnold.srt
13.08KB
120 - Wiring parameters in a lighting assembly.srt
13.04KB
65-Creating_custom_project_folder_structures.srt
13.04KB
05-Rendering_compositing_passes_with_Arnold_AOVs.srt
12.97KB
50-Generating_a_fractal_noise_pattern_in_OSL.srt
12.88KB
134 - Defining a temporary transform center with working pivot.srt
12.79KB
28-Non-destructive_model_adjustment_with_Linked_Xform.srt
12.77KB
48-Basic_syntax_of_Open_Shading_Language.srt
12.71KB
36-Render_a_Point_Cloud_object.srt
12.66KB
61-Rendering_iridescence_with_Arnold_Thin_Film.srt
12.63KB
41-Resampling_curves_with_Normalize_Spline.srt
12.47KB
110 - Adding information overlays to a preview with MAXScript.srt
12.46KB
66-Open_Shading_Language_code_editor_tips_and_tricks.srt
12.35KB
106 - Remapping colors with Arnold Ramp RGB.srt
12.21KB
107 - Rendering contours with Arnold Toon.srt
12.06KB
116 - Compositing vertex color in a shading network.srt
12.04KB
127 - Changing inherited container content with Edit in Place.srt
11.99KB
75-Transform_and_retime_a_cache_with_Fluid_Loader.srt
11.87KB
97 - Denoising an Arnold rendering.srt
11.79KB
18-Driving_animation_curves_with_the_Reaction_controller.srt
11.69KB
101 - Combining data channels of Fluids.srt
11.59KB
03-Projecting_UVs_with_the_Camera_Map_world_space_modifier.srt
11.48KB
62-Loading_and_saving_fluid_presets.srt
11.39KB
102 - Shading per object with OSL Random by Index.srt
11.22KB
131 - Analyzing and correcting mesh geometry with xView.srt
11.21KB
80-Animating_controllers_in_the_Material_Editor.srt
10.99KB
129 - Editing unlocked container parameters.srt
10.97KB
42-Soft_selecting_curves_with_Spline_Influence.srt
10.94KB
96 - Solid model union with Join Bodies.srt
10.92KB
40-Reducing_curve_detail_with_Optimize_Spline.srt
10.91KB
114 - Generating cavity and occlusion maps with Render Surface Map.srt
10.69KB
103 - Layering materials of Fluids.srt
10.66KB
121 - Measuring with tape helper, the Measure Distance tool, and the Measure utility.srt
10.54KB
79-Animating_effects_with_Data_Channel_Decay.srt
10.42KB
72-Render_Arnold_volume_with_physical_values.srt
10.41KB
60-Collaborate_online_with_shared_views.srt
10.39KB
58-In_camera_compositing_with_Camera_Map_modifier.srt
10.25KB
78-Sketching_freeform_topology_over_a_polygon_mesh.srt
10.18KB
74-Removing_polygon_detail_with_Freeform_Optimize.srt
10.07KB
109 - Controlling preview quality.srt
10.05KB
130 - Projecting splines onto surfaces with ShapeMerge.srt
9.98KB
70-Modeling_with_the_animation_Snapshot_tool.srt
9.9KB
85 - Fluid data channels.srt
9.79KB
91 - Understanding Fluid Churn and Vorticity channels.srt
9.78KB
89 - Shadow group exclusion with Arnold properties.srt
9.72KB
54-Accelerate_Arnold_rendering_with_adaptive_sampling.srt
9.18KB
119 - Constructing a lighting assembly.srt
9.08KB
30-Customize_and_cycle_Path_Constraint_animation.srt
8.98KB
124 - Stacking objects with Select and Place.srt
8.9KB
92 - Rendering Fluid channels with Arnold User Data.srt
8.79KB
122 - Display panel tips and tricks.srt
8.77KB
112 - Applying a chamfer using edge weight and depth.srt
8.65KB
34-Varying_shader_properties_by_object_with_Arnold_Color_Jitter.srt
8.53KB
82-Drawing_polygon_freeform_strips.srt
8.29KB
99 - Curve Editor view menu - Tips and tricks.srt
8.21KB
95 - Solid model subtraction and intersection with Body Cutter.srt
8.11KB
32-Illuminate_a_scene_with_an_Arnold_Mesh_Light.srt
8.11KB
56-Art_directing_the_Advanced_Wood_texture_map.srt
7.67KB
105 - Render PFlow particles with Arnold Shape.srt
7.53KB
39-Correcting_intersections_with_Spline_Overlap.srt
7.46KB
84-Interactive_ActiveShade_in_a_viewport.srt
7.36KB
33-Shading_with_Maya_maps_in_3ds_Max.srt
6.92KB
37-Setting_track_value_boundaries_with_a_limit_controller.srt
5.97KB
104 - Render particles as Arnold primitives.srt
5.93KB
118 - Improving viewport performance with the Substitute modifier.srt
4.98KB
98 - Interactive Update in the animation Curve Editor.srt
4.79KB
00-What_to_know.srt
4.52KB
77-Drawing_splines_on_an_editable_poly.srt
4.51KB
90 - Erasing materials with MAXScript or UVW Remove.srt
4.45KB
83-Extruding_polygon_freeform_branches.srt
4.07KB
00-Welcome.srt
1.6KB

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