Lynda.com - Blender 2.6 Essential Training (Dec. 2011)

Torrent Hash:
4F6A27DA2AC8F1A9A8688010723C166EE4D015DE
Number of Files:
206
Content Size:
1.03GB
Convert On:
2013-11-01
Magnet Link:
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File Name
Size
11 Character Rigging/08. Creating a Test Animation.mov
26.94MB
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04 Advanced Modeling/04. Symmetrical Modeling with the Mirror Modifier.mov
23.9MB
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04 Advanced Modeling/03. Creating a Simple Creature.mov
22.61MB
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07 Adding Textures/03. Mapping textures in the UV Editor.mov
21.56MB
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03 Modeling/03. Editing Mesh Objects.mov
20.63MB
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07 Adding Textures/05. UV Mapping a Character.mov
17.75MB
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07 Adding Textures/06. Fine Tuning UV Mapping.mov
17.52MB
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11 Character Rigging/03. Fitting an Armature to a Creature.mov
17.03MB
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10 Basic Animation/04. Editing Animation in the Graph Editor.mov
16.81MB
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07 Adding Textures/04. Using UV Projections.mov
16.18MB
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01 The Blender Interface/03. Navigating in 3D Space.mov
16.13MB
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08 Working with Light/01. Adding Light to a Scene.mov
16.12MB
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06 Applying Materials/06. Creating Reflections.mov
15.62MB
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03 Modeling/07. Extrusions.mov
15.18MB
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06 Applying Materials/04. Using the Ramp Shader Options.mov
14.69MB
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03 Modeling/09. Subdividing Meshes.mov
14.61MB
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06 Applying Materials/01. Assigning Materials to Objects.mov
14.35MB
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05 Staying Organized/01. Using the Outliner.mov
14.22MB
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04 Advanced Modeling/06. Stitching Vertices.mov
13.86MB
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04 Advanced Modeling/07. Finalizing a Simple Creature.mov
13.76MB
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02 Selecting and Translating Objects/06. Changing an Object's Origin.mov
13.69MB
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08 Working with Light/09. Creating Sunlight.mov
13.65MB
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01 The Blender Interface/04. Configuring User Preferences.mov
13.59MB
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07 Adding Textures/02. Using Bitmaps.mov
13.18MB
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00 Introduction/01. Welcome.mov
13.18MB
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06 Applying Materials/07. Adding Transparency and Refractions.mov
13.1MB
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10 Basic Animation/02. Animating Objects.mov
13.04MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
03 Modeling/01. Creating Mesh Primitives.mov
12.97MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
08 Working with Light/10. Ambient Occlusion.mov
12.78MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
09 Cameras and Rendering/06. Creating Depth of Field.mov
12.64MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
08 Working with Light/06. Working with Area Lamps.mov
12.5MB
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08 Working with Light/04. Fine-Tuning Buffet Shadows.mov
12.27MB
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Exercise Files/Chap01/Chap01_05.blend
12.07MB
Exercise Files/Chap02/Chap02_05.blend
12.06MB
11 Character Rigging/02. Understanding Armatures.mov
11.87MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
11 Character Rigging/01. Facial Animation Using Shape Keys.mov
11.72MB
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01 The Blender Interface/05. Creating Custom Layouts.mov
11.65MB
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09 Cameras and Rendering/03. Render Properties.mov
11.28MB
W3siaWQiOiJleG9jX2JfUExBWSIsImFkc3BvdCI6ImJfUExBWSIsIndlaWdodCI6IjEiLCJmY2FwIjpmYWxzZSwic2NoZWR1bGUiOmZhbHNlLCJtYXhXaWR0aCI6ZmFsc2UsIm1pbldpZHRoIjpmYWxzZSwidGltZXpvbmUiOmZhbHNlLCJleGNsdWRlIjpmYWxzZSwiZG9tYWluIjpmYWxzZSwiY29kZSI6IjwhLS1cclxuPGEgaHJlZj1cImh0dHBzOlwvXC9zeW5kaWNhdGlvbi5keW5zcnZ0YmcuY29tXC9zcGxhc2gucGhwP2lkem9uZT0xOTYxMDkyJnJldHVybl91cmw9aHR0cHM6XC9cL3RlbGxtZS5wd1wvZ29cL2J0c1wiICBjbGFzcz1cImJ0biBidG4td2FybmluZ1wiIHRhcmdldD1cIl9ibGFua1wiPjxzcGFuIGNsYXNzPVwiZ2x5cGhpY29uIGdseXBoaWNvbi1wbGF5XCI+PFwvc3Bhbj4gUGxheSBOb3c8XC9hPlxyXG4tLT4ifV0=
11 Character Rigging/05. Setting Up Inverse Kinetics.mov
11.12MB
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03 Modeling/04. Proportional Editing.mov
11.09MB
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11 Character Rigging/04. Deforming a Character with an Armature.mov
10.95MB
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01 The Blender Interface/02. Understanding 3D View Windows.mov
10.93MB
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07 Adding Textures/01. Adding a Simple Texture.mov
10.82MB
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06 Applying Materials/02. Diffuse Shaders.mov
10.77MB
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04 Advanced Modeling/02. Working with Subdivision Surfaces.mov
10.73MB
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04 Advanced Modeling/01. Working with Modifiers.mov
10.57MB
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03 Modeling/06. Working with Edges and Edge Loops.mov
10.49MB
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06 Applying Materials/08. Subsurface Scattering.mov
10.49MB
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08 Working with Light/03. Using Spot Lamps.mov
10.37MB
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03 Modeling/05. Sculpt Mode.mov
10.29MB
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10 Basic Animation/06. Path Animation.mov
10.16MB
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02 Selecting and Translating Objects/02. Moving Objects.mov
10.15MB
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01 The Blender Interface/01. Overview of the Blender Interface.mov
10.14MB
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02 Selecting and Translating Objects/01. Selecting Objects.mov
9.64MB
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04 Advanced Modeling/08. Creating Text.mov
9.41MB
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09 Cameras and Rendering/04. Rendering Animation.mov
9.16MB
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09 Cameras and Rendering/01. Working with Cameras.mov
9.14MB
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06 Applying Materials/03. Working with Specularity.mov
9.09MB
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02 Selecting and Translating Objects/05. Understanding Transformation Orientation.mov
8.96MB
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10 Basic Animation/05. Using the Dope Sheet.mov
8.84MB
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07 Adding Textures/09. Using the Node Editor.mov
8.79MB
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04 Advanced Modeling/05. Joining Mesh Objects.mov
8.51MB
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04 Advanced Modeling/10. Vertex Groups.mov
8.32MB
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03 Modeling/02. Selecting Vertices, Edges, and Faces.mov
8.24MB
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08 Working with Light/07. Creating Sky and Ambient Light.mov
8.21MB
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04 Advanced Modeling/09. Boolean Tools.mov
8.14MB
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08 Working with Light/02. Fine-Tuning Ray-Trace Shadows.mov
7.99MB
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10 Basic Animation/03. Animating Properties.mov
7.84MB
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10 Basic Animation/01. Understanding the Timeline.mov
7.81MB
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02 Selecting and Translating Objects/07. Selecting Pivot Points.mov
7.63MB
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09 Cameras and Rendering/02. Creating Camera Targets with Constraints.mov
7.6MB
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05 Staying Organized/04. Working with Scenes.mov
7.49MB
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05 Staying Organized/02. Using Layers.mov
7.34MB
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02 Selecting and Translating Objects/03. Rotating Objects.mov
7.34MB
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09 Cameras and Rendering/05. Adding Motion Blur.mov
7.19MB
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02 Selecting and Translating Objects/08. Using Snap to Move Objects Precisely.mov
6.88MB
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03 Modeling/08. Smooth Shading Objects.mov
6.85MB
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07 Adding Textures/08. Displacement Mapping.mov
6.39MB
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08 Working with Light/08. Adding Background Images.mov
6.04MB
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07 Adding Textures/07. Creating Bump and Normal Maps.mov
5.96MB
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05 Staying Organized/05. Creating Hierarchies.mov
5.89MB
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11 Character Rigging/07. Animating in Pose Mode.mov
5.64MB
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11 Character Rigging/06. Controlling the Hips and Body.mov
5.33MB
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08 Working with Light/05. Using Hemi Lamps.mov
5.25MB
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02 Selecting and Translating Objects/04. Scaling Objects.mov
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05 Staying Organized/03. Creating Groups.mov
4.83MB
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06 Applying Materials/05. Additional Shading Options.mov
4.21MB
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00 Introduction/03. Downloading Blender.mov
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00 Introduction/04. Using Blender on a Mac.mov
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00 Introduction/05. Using Blender on a Laptop.mov
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00 Introduction/02. Using the Exercise Files.mov
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12 Conclusion/01. Goodbye.mov
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