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01. Introduction and project overview.mp4
8.97MB
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02. Creating a spline and rig for the camera.mp4
63.23MB
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03. Animating the camera rig.mp4
60.35MB
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04. Editing the F-Curves to correct overshoot.mp4
22.07MB
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05. Adding a camera and beginning to position the models.mp4
108.12MB
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06. Using a PSR constraint with the camera target.mp4
72.09MB
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07. Fixing flipping with Nulls, the PSR constraint and a rail path.mp4
104.56MB
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08. Adding time for the final camera move.mp4
64.68MB
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09. Editing the models' rotation.mp4
26.51MB
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10. Creating the main spline.mp4
101.14MB
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11. Using SweepNURBS and splines together.mp4
115.03MB
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12. Creating secondary splines and animating them.mp4
43.87MB
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13. Texturing with Tags.mp4
62.04MB
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14. Creating a tight Specularity for texture.mp4
23.61MB
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15. Using Bump and Reflection together.mp4
49.87MB
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16. Lighting the scene.mp4
66.12MB
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17. Rendering the scene.mp4
30.46MB
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18. Importing the rendered frames to After Effects.mp4
31.7MB
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19. Creating lights in CINEMA 4D to use as emitters and lens flares in After Effects.mp4
71.54MB
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20. Saving the .AEC file and bringing it into After Effects.mp4
29.73MB
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21. Placing 2.5D images between the two render layers.mp4
65.96MB
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22. Keying the light positions to reveal the flares.mp4
46.92MB
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23. Using the lights as particle emitters with Trapcode Particular.mp4
77.48MB
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24. Adding lens flares with Knoll Light Factory.mp4
104.55MB
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25. Adding lens effects for added realism.mp4
42.6MB
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Project_Files.rar
819.07MB
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