01. Introduction and project overview.flv
7.69MB
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02. Navigating the viewport.flv
68.54MB
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03. The Maya user interface.flv
54.73MB
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04. Creating Maya projects.flv
14.13MB
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05. Saving scene files from Maya.flv
25.26MB
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06. Viewport shading and selection modes.flv
41.44MB
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07. Transforming objects in Maya.flv
59.33MB
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08. Modifying object components.flv
40.32MB
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09. Using the Attribute Editor.flv
24.46MB
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10. Grouping and parenting in Maya.flv
31.74MB
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11. Using the Maya Hotbox.flv
24.25MB
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12. Working with MEL scripts.flv
39.35MB
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13. Creating custom Maya shelves.flv
20.77MB
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14. Modeling Section Overview.flv
8.82MB
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15. Adding reference images.flv
32.14MB
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16. Box modeling the main body and wing.flv
63.03MB
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17. Shaping the wing with deformers.flv
62.02MB
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18. Combining and smoothing the geometry.flv
41.95MB
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19. Adding the windscreen.flv
71.71MB
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20. Extruding in the under side.flv
40.44MB
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21. Creating the gun ports.flv
63.45MB
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22. Building the inner gun port structure.flv
66.54MB
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23. Modeling the cannon.flv
35.26MB
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24. Modeling the guns.flv
79.89MB
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25. Cutting out the front section.flv
75.56MB
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26. Building the ladder using NURBS.flv
40.71MB
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27. Creating the repulsor.flv
57.99MB
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28. Modeling the engines.flv
48.26MB
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29. Adding detail to the wings.flv
57.63MB
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30. Using BevelPlus to add detail.flv
44.09MB
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31. Adding the bottom dome.flv
35.8MB
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32. Building the landing gear.flv
48.61MB
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33. Adding tubes underneath.flv
48.29MB
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34. Hierarchy and model preparation.flv
50.5MB
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35. Materials Section Overview.flv
8.81MB
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36. Creating and applying simple materials.flv
40.21MB
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37. Adding gradient ramps.flv
39.44MB
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38. Applying multiple materials to objects.flv
49.12MB
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39. Working with procedural textures.flv
24.38MB
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40. Combining multiple procedural nodes.flv
54.75MB
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41. Working with UVs.flv
76.75MB
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42. Adding bump.flv
22.78MB
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43. Using file textures.flv
57.38MB
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44. Rigging Section Overview.flv
4.78MB
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45. Cleaning up the scene.flv
19.39MB
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46. Creating control objects.flv
108.74MB
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47. Working with groups and selection handles.flv
48.18MB
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48. Custom attributes.flv
39.61MB
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49. Connecting attributes with Maya's Connection Editor.flv
32.61MB
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50. Controlling attributes with Driven Keys.flv
40.72MB
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51. A look at our gun rig.flv
11.35MB
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52. Automating systems with expressions.flv
42.46MB
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53. Creating joint chains.flv
58.92MB
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54. Creating IK handles.flv
45.23MB
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55. Binding objects in Maya.flv
26.73MB
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56. Making our rig animator-friendly.flv
29.36MB
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57. Animation Section Overview.flv
4.79MB
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58. Creating and editing keyframes in Maya.flv
50.24MB
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59. Managing keyframes in the Graph Editor cycling animation infinitely.flv
44.97MB
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60. Auto Key and simple expressions.flv
34.54MB
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61. Animating objects along a path.flv
36.46MB
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62. Starting on our flight sequence.flv
93.13MB
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63. Finalizing the movements of the ship's body.flv
79.12MB
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64. Using Secondary Action to finish the animation of the ship.flv
70.16MB
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65. Adding a shot camera.flv
99.32MB
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66. Wrapping up our work on the flight sequence and creating Playblasts.flv
49.54MB
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67. Dynamics section overview.flv
8MB
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68. Key concepts of dynamics in Maya.flv
49.74MB
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69. Creating nParticle emitters.flv
56.22MB
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70. Animating nParticle attributes.flv
47.16MB
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71. Enabling nParticle collisions.flv
105.18MB
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72. nParticle shading and caching.flv
78.99MB
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73. Lighting and rendering section overview.flv
6.5MB
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74. Working with the Maya Render View.flv
68.42MB
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75. Overview of various light types.flv
50.05MB
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76. Common attributes of Maya lights.flv
82.78MB
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77. Changing the Render Stats of objects in Maya.flv
24.03MB
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78. Lighting our aircraft scene.flv
82MB
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79. Using the Attribute Spread Sheet.flv
67.77MB
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80. Increasing render quality and adding motion blur.flv
71.04MB
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81. Rendering the final sequence from Maya.flv
109.79MB
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